Online 131.129.135.38:28015 checked 9m ago
VoidOrder_PVEServer
Connect
srv = rust.server("131.129.135.38:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234567
- map
- Procedural Map
- size
- 4500
- seed
- 1234567
Server
srv.info()- address
- 131.129.135.38:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 07:49 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 60/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 50 on average | 73/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 23/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 21/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does VoidOrder_PVEServer rank?
Player hours over seven days put VoidOrder_PVEServer at #3,915, in the top 18% of the ranked set.
How many players does VoidOrder_PVEServer hold at once?
The sample now reads 0 players for VoidOrder_PVEServer, out of 30 slots. Over the last seven days it averaged 1 players and peaked at 12. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.
Server facts
How smoothly does VoidOrder_PVEServer run?
Averaged over 48 hours: 94 server fps, never under 69. Entity numbers reached 144,935, and that includes buildings, deployables and the rest. The memory field tops out at 4,400 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on VoidOrder_PVEServer?
The build is Rust network protocol 2635 and build 168909 on Windows, run by VoidOrder_PVEServer. Steam updates your game for you, but the protocol must match to join.
How reliable is VoidOrder_PVEServer, and is it up?
VoidOrder_PVEServer reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 10 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Where does VoidOrder_PVEServer sit?
No region is published by VoidOrder_PVEServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 131.129.135.38:28015 is its address.
Rules, settings, map
What rules and settings are recorded for VoidOrder_PVEServer?
You will not find a gather rate in the string VoidOrder_PVEServer. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has VoidOrder_PVEServer selected?
Size 4,500, seed 1234567: the procedural map on VoidOrder_PVEServer, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does VoidOrder_PVEServer wipe, and how often?
The next wipe for VoidOrder_PVEServer is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 24 days 15 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
Tags, lists
Where does VoidOrder_PVEServer appear among Rust Data lists and filters?
These Rust Data lists include VoidOrder_PVEServer: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on VoidOrder_PVEServer?
Read by the game's server browser, the tags VoidOrder_PVEServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join VoidOrder_PVEServer?
Enter client.connect 131.129.135.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://x.com/s_darts0425.
