Offline 133.201.143.224:28015 checked 24d ago
[Local] Build & Practice Server
Connect
srv = rust.server("133.201.143.224:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:00 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Thu 17 Sep, 10:05 UTC41d ago | 1 | halved by day 1 | 14.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 133.201.143.224:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:00 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 9/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1/25 |
| 2 | Creative / Build | groups of 8+ · 1 on average | 1/1 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 66/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 156/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 72/150 |
Quick answers
From the figures on this page.
Population data
What position does [Local] Build & Practice Server take in the server rankings?
Rank #13,890 on seven-day player hours for [Local] Build & Practice Server, within the top 61% of all ranked servers.
What population does [Local] Build & Practice Server carry?
Offline now for [Local] Build & Practice Server, with the last sample 24 days 18 hours ago.
About the server
What is the Rust version on [Local] Build & Practice Server?
Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is [Local] Build & Practice Server up, and what does its uptime show?
Offline now for [Local] Build & Practice Server, last seen 24 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Which location does [Local] Build & Practice Server run from?
For [Local] Build & Practice Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 133.201.143.224:28015 is its address.
Map and rules
Which settings and rules does [Local] Build & Practice Server run?
You will not find a gather rate in the string [Local] Build & Practice Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on [Local] Build & Practice Server?
The game generates its map: procedural, on [Local] Build & Practice Server.
Wipe data
When does [Local] Build & Practice Server wipe, and on what schedule?
Too few wipes are on record for [Local] Build & Practice Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 6 hours ago, and that is the one in play.
On [Local] Build & Practice Server, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Which lists on Rust Data hold [Local] Build & Practice Server, and which filters?
These Rust Data lists include [Local] Build & Practice Server: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on [Local] Build & Practice Server?
These tags are published by [Local] Build & Practice Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [Local] Build & Practice Server?
The manual route: launch Rust, F1, then client.connect 133.201.143.224:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.