Offline EU 134.255.222.165:20000 checked 21d ago
ShadowV84 4Netplayers Server
Connect
srv = rust.server("134.255.222.165:20004")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 04:03 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 134.255.222.165:20000
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 04:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 309/350 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 177 on average | 152/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 222/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 161/225 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 126 on average | 169/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ShadowV84 4Netplayers Server rank?
On seven-day player hours ShadowV84 4Netplayers Server is #15,983 overall and #2,523 in Europe, inside the top 71% of all ranked servers.
What population does ShadowV84 4Netplayers Server carry?
The current row shows ShadowV84 4Netplayers Server offline; the last response was 21 days 22 hours ago.
About the server
What is the Rust version on ShadowV84 4Netplayers Server?
The build is Rust network protocol 2634 and build 166652 on Linux, run by ShadowV84 4Netplayers Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ShadowV84 4Netplayers Server, and is it online now?
Offline now for ShadowV84 4Netplayers Server, last seen 21 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does ShadowV84 4Netplayers Server run from?
With its EU tag, ShadowV84 4Netplayers Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 134.255.222.165:20000 is its address.
Map and rules
Which settings and rules does ShadowV84 4Netplayers Server run?
The name ShadowV84 4Netplayers Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has ShadowV84 4Netplayers Server loaded?
ShadowV84 4Netplayers Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does ShadowV84 4Netplayers Server wipe?
The only wipe ShadowV84 4Netplayers Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 24 days 15 hours ago. Its tags carry a monthly wipe schedule.
On ShadowV84 4Netplayers Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold ShadowV84 4Netplayers Server, and which filters?
These Rust Data lists include ShadowV84 4Netplayers Server: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on ShadowV84 4Netplayers Server hold?
These tags are published by ShadowV84 4Netplayers Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to ShadowV84 4Netplayers Server?
The manual route: launch Rust, F1, then client.connect 134.255.222.165:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.