Rust Data

rustdata.spaceservers134.255.222.165:20004.ipynb

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Offline EU 134.255.222.165:20000 checked 21d ago

ShadowV84 4Netplayers Server

monthly wipes

Connect

srv = rust.server("134.255.222.165:20004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71% · #2523 in EU
last wipe 24d ago # monthly schedule
next wipe 7d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 23hThu 5 Nov, 19:00 UTCFW force wipe
135d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:03 UTC24d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of ShadowV84 4Netplayers Server
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
134.255.222.165:20000
region
EU
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 04:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average309/350
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 177 on average152/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average222/400
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average161/225
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 126 on average169/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ShadowV84 4Netplayers Server rank?

On seven-day player hours ShadowV84 4Netplayers Server is #15,983 overall and #2,523 in Europe, inside the top 71% of all ranked servers.

What population does ShadowV84 4Netplayers Server carry?

The current row shows ShadowV84 4Netplayers Server offline; the last response was 21 days 22 hours ago.

About the server

What is the Rust version on ShadowV84 4Netplayers Server?

The build is Rust network protocol 2634 and build 166652 on Linux, run by ShadowV84 4Netplayers Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ShadowV84 4Netplayers Server, and is it online now?

Offline now for ShadowV84 4Netplayers Server, last seen 21 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does ShadowV84 4Netplayers Server run from?

With its EU tag, ShadowV84 4Netplayers Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 134.255.222.165:20000 is its address.

Map and rules

Which settings and rules does ShadowV84 4Netplayers Server run?

The name ShadowV84 4Netplayers Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ShadowV84 4Netplayers Server loaded?

ShadowV84 4Netplayers Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does ShadowV84 4Netplayers Server wipe?

The only wipe ShadowV84 4Netplayers Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 24 days 15 hours ago. Its tags carry a monthly wipe schedule.

On ShadowV84 4Netplayers Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold ShadowV84 4Netplayers Server, and which filters?

These Rust Data lists include ShadowV84 4Netplayers Server: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on ShadowV84 4Netplayers Server hold?

These tags are published by ShadowV84 4Netplayers Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to ShadowV84 4Netplayers Server?

The manual route: launch Rust, F1, then client.connect 134.255.222.165:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online