Rust Data

rustdata.spaceservers135.148.137.170:60402.ipynb

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Online NA 135.148.137.170:60400 checked 11m ago

ThievingRaccoonTest

monthly wipes moddedoxidepve

Connect

srv = rust.server("135.148.137.170:60402")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68% · #1496 in NA
last wipe 18d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 11:50 UTC18d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 1
Map of ThievingRaccoonTest
map
Custom Map
size
3800
seed
1

Server

srv.info()
address
135.148.137.170:60400
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
11 Oct 2026, 11:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average46/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average35/200
2Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average99/125
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average28/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average29/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average10/200

Quick answers

From the figures on this page.

Population

How does ThievingRaccoonTest compare in the rankings?

Ranked #15,268 on seven-day player hours, ThievingRaccoonTest is #1,496 in North America and in the top 68% of all ranked servers.

How full does ThievingRaccoonTest run?

Current row: 0 players on ThievingRaccoonTest, against 100 slots. Over the last seven days it averaged 0 players.

Server data

How well does ThievingRaccoonTest perform?

Averaged over 48 hours: 232 server fps, never under 212. Buildings, deployables and all else in the world took the count as high as 54,748 entities. Memory peaked at 7,588 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on ThievingRaccoonTest?

Rust network protocol 2635 and build 168909 on Linux is what ThievingRaccoonTest runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is ThievingRaccoonTest, and is it up?

Online is the state at the latest refresh for ThievingRaccoonTest. A restart about 40 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does ThievingRaccoonTest sit?

With its NA tag, ThievingRaccoonTest lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.137.170:60400.

Map and rules

Which settings and rules does ThievingRaccoonTest run?

The name ThievingRaccoonTest carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has ThievingRaccoonTest loaded?

ThievingRaccoonTest runs a procedural map of size 3,800 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does ThievingRaccoonTest wipe?

A single wipe each month, the force wipe, is all ThievingRaccoonTest does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 18 days 9 hours ago. The tags list wipes as monthly.

On ThievingRaccoonTest, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold ThievingRaccoonTest, and which filters?

On Rust Data, ThievingRaccoonTest appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on ThievingRaccoonTest?

Read by the game's server browser, the tags ThievingRaccoonTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join ThievingRaccoonTest?

The manual route: launch Rust, F1, then client.connect 135.148.137.170:60400. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,322 players 11,829 servers online