Offline 135.148.15.78:20303 checked 3d ago
Shockbyte
Connect
srv = rust.server("135.148.15.78:20304")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 15:29 UTC3d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2100 · seed 0- map
- Procedural Map
- size
- 2100
- seed
- –
Server
srv.info()- address
- 135.148.15.78:20303
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:29 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 4/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 0/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 26/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Shockbyte rank?
Rank #8,936 on seven-day player hours for Shockbyte, within the top 40% of all ranked servers.
What population does Shockbyte carry?
Shockbyte returns no live count at this refresh, having last been seen 3 days 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Shockbyte?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Shockbyte. Steam updates your game for you, but the protocol must match to join.
How reliable is Shockbyte, and is it up?
Offline now for Shockbyte, last seen 3 days 7 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 25 October 2026.
In which location is Shockbyte hosted?
For Shockbyte, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.15.78:20303.
Map and rules
Which rules apply on Shockbyte, and what settings?
No gather rate appears in the name: Shockbyte. Group limits do not appear in its data. hardcore is the game mode here, and Facepunch's most punishing mode. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Shockbyte loaded?
A procedural map of size 2,100 runs on Shockbyte, generated by the game.
Wipe data
On what schedule does Shockbyte wipe?
A rhythm cannot be read from the wipes of Shockbyte on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 12 hours ago, and that is the one in play.
On Shockbyte, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Shockbyte appear among Rust Data lists and filters?
The Rust Data lists that Shockbyte fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Which meanings do the tags on Shockbyte hold?
These tags are published by Shockbyte and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): The server lists 1 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Shockbyte?
The manual route: launch Rust, F1, then client.connect 135.148.15.78:20303. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.