Rust Data

rustdata.spaceservers135.148.15.78:20304.ipynb

Run all rust-data · live

‹ All servers

Offline 135.148.15.78:20303 checked 3d ago

Shockbyte

teams off moddedoxidehardcore

Connect

srv = rust.server("135.148.15.78:20304")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #8,936 # top 40%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 15:29 UTC3d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2100 · seed 0
No map picture published
map
Procedural Map
size
2100
seed
–

Server

srv.info()
address
135.148.15.78:20303
region
–
max players
1
group limit
teams off
wipe schedule
–
last wipe
25 Oct 2026, 15:29 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average4/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average3/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average0/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
5ShockRust | Blue | NoLimitno group limit · 154 on average26/500

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Shockbyte rank?

Rank #8,936 on seven-day player hours for Shockbyte, within the top 40% of all ranked servers.

What population does Shockbyte carry?

Shockbyte returns no live count at this refresh, having last been seen 3 days 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on Shockbyte?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Shockbyte. Steam updates your game for you, but the protocol must match to join.

How reliable is Shockbyte, and is it up?

Offline now for Shockbyte, last seen 3 days 7 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 25 October 2026.

In which location is Shockbyte hosted?

For Shockbyte, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.15.78:20303.

Map and rules

Which rules apply on Shockbyte, and what settings?

No gather rate appears in the name: Shockbyte. Group limits do not appear in its data. hardcore is the game mode here, and Facepunch's most punishing mode. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Shockbyte loaded?

A procedural map of size 2,100 runs on Shockbyte, generated by the game.

Wipe data

On what schedule does Shockbyte wipe?

A rhythm cannot be read from the wipes of Shockbyte on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 12 hours ago, and that is the one in play.

On Shockbyte, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Shockbyte appear among Rust Data lists and filters?

The Rust Data lists that Shockbyte fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Which meanings do the tags on Shockbyte hold?

These tags are published by Shockbyte and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): The server lists 1 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Shockbyte?

The manual route: launch Rust, F1, then client.connect 135.148.15.78:20303. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp1
Max players The server lists 1 slots.
ts0
Group limit The team system is off.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online