Rust Data

rustdata.spaceservers135.148.150.57:27017.ipynb

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Online 135.148.150.57:27015 checked 13m ago

Rustinction Test

monthly wipes moddedcarbonpve

Connect

srv = rust.server("135.148.150.57:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 2
rank #5,325 # top 24%
last wipe 1d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5220:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct16 Oct22 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap15 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:32 UTC1d ago NaN NaN running 0
1 Sat 3 Oct, 14:37 UTC26d ago 1 halved by day 10 24.3 days 0
2 Sun 27 Sep, 19:28 UTC31d ago 1 halved by day 4 5.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of Rustinction Test
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
135.148.150.57:27015
region
–
max players
150
group limit
8, the default
wipe schedule
monthly
last wipe
27 Oct 2026, 23:57 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average49/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average31/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average34/200
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average84/100
4[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average23/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average20/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rustinction Test rank?

Player hours over seven days put Rustinction Test at #5,325, in the top 24% of the ranked set.

What population does Rustinction Test carry?

Current row: 0 players on Rustinction Test, against 150 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.

Server facts

How smoothly does Rustinction Test run?

Server fps over the last 48 hours averages 60; the floor is 57. Buildings, deployables and all else in the world took the count as high as 112,998 entities. The memory field tops out at 4,613 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rustinction Test on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rustinction Test. Joining needs the same protocol on your game; Steam handles the update.

Is Rustinction Test up, and what does its uptime show?

Rustinction Test reports itself online at the current refresh. A restart about 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

Where does Rustinction Test sit?

For Rustinction Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.150.57:27015.

Map and rules

Which rules apply on Rustinction Test, and what settings?

The name Rustinction Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as roleplay, jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Rustinction Test selected?

Size 4,250, seed 1337: the procedural map on Rustinction Test, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

When does Rustinction Test wipe, and on what schedule?

Once a month Rustinction Test wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 43 hours ago. The tags list wipes as monthly.

What is wipe day on Rustinction Test like?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Tags, lists

Which lists on Rust Data hold Rustinction Test, and which filters?

On Rust Data, Rustinction Test appears in these lists: Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on Rustinction Test hold?

The game's server browser reads these tags from Rustinction Test: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Rustinction Test?

In Rust, F1 opens the console: type client.connect 135.148.150.57:27015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustinction.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online