Online 136.228.60.174:28015 checked 9m ago
Blackout Survival PVPRP Test Server
Connect
srv = rust.server("136.228.60.174:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:44 UTC13d ago | 2 | NaN | running | 1 |
| 1 | Thu 8 Oct, 15:23 UTC20d ago | 2 | halved by day 2 | 7.1 days | 1 |
| 2 | Thu 1 Oct, 17:46 UTC FW27d ago | 2 | held half | 6.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 0- map
- Procedural Map
- size
- 4000
- seed
- –
Server
srv.info()- address
- 136.228.60.174:28015
- region
- –
- max players
- 5
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 17:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 5/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 5/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 31/500 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Blackout Survival PVPRP Test Server rank?
Player hours over seven days put Blackout Survival PVPRP Test Server at #6,571, in the top 30% of the ranked set.
How full does Blackout Survival PVPRP Test Server run?
The sample now reads 0 players for Blackout Survival PVPRP Test Server, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
Server facts
How well does Blackout Survival PVPRP Test Server perform?
Averaged over 48 hours: 106 server fps, never under 58. The entity count peaked at 170,541, covering buildings, deployables and the rest of the world. Memory peaked at 4,588 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Blackout Survival PVPRP Test Server run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Blackout Survival PVPRP Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Blackout Survival PVPRP Test Server, and is it up?
Online is the state at the latest refresh for Blackout Survival PVPRP Test Server. Count back 4 days 18 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Blackout Survival PVPRP Test Server hosted?
For Blackout Survival PVPRP Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.228.60.174:28015.
Settings and map
Which rules apply on Blackout Survival PVPRP Test Server, and what settings?
The name Blackout Survival PVPRP Test Server carries no gather rate. The field for group size is empty. hardcore is the game mode here, and The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Blackout Survival PVPRP Test Server?
A procedural map of size 4,000 runs on Blackout Survival PVPRP Test Server, generated by the game.
Wipe data
On what schedule does Blackout Survival PVPRP Test Server wipe?
Irregular wipe times on Blackout Survival PVPRP Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 6 hours ago.
What is wipe day on Blackout Survival PVPRP Test Server like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Which lists on Rust Data hold Blackout Survival PVPRP Test Server, and which filters?
These Rust Data lists include Blackout Survival PVPRP Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
Which meanings do the tags on Blackout Survival PVPRP Test Server hold?
The game's server browser reads these tags from Blackout Survival PVPRP Test Server: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp5 (Max players): The server lists 5 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Blackout Survival PVPRP Test Server?
The manual route: launch Rust, F1, then client.connect 136.228.60.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.