Rust Data

rustdata.spaceservers136.228.60.175:28017.ipynb

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Online 136.228.60.175:28015 checked 12m ago

Blackout Survival PVPRP

teams off moddedoxidehardcore

Connect

srv = rust.server("136.228.60.175:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #7,181 # top 32%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:01 UTC FW26d ago 1 NaN running 0
1 Sat 19 Sep, 04:33 UTC38d ago 1 halved by day 1 12.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4800 · seed 0
No map picture published
map
Procedural Map
size
4800
seed
–

Server

srv.info()
address
136.228.60.175:28015
region
–
max players
5
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 18:01 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Blackout PVP/RP | Community Playtest Rust for people who miss actually living in the world - getting lost, scraping by out of a 2x1, surviving on what you can salvage. Not a Tier 3 race, not a bunker-meta speedrun. If your ideal wipe is rushing endgame, this isn't your server. That's intentional. Built on native Hardcore with a full survival overhaul, fog-of-war exploration, engineering-only progression, offline raid protection, and a stack of custom systems - metabolism, stamina & encumbrance, drones, NPC strongholds, DropShop logistics, hacking, and more. No hand-holding. Most systems aren't explained, no tutorials, no chat commands. You discover them by exploring, experimenting, and talking to other survivors. The less you know going in, the better. Now opening its first Community Playtest - starting small on purpose. Region: US | Monthly wipe Discord: https://discord.gg/BYuzVKYhz

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average6/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2/50
2[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
3Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
5ShockRust | Blue | NoLimitno group limit · 163 on average182/500

Quick answers

From the figures on this page.

Player counts

How does Blackout Survival PVPRP compare in the rankings?

Rank #7,181 on seven-day player hours for Blackout Survival PVPRP, within the top 32% of all ranked servers.

How full does Blackout Survival PVPRP run?

The sample now reads 0 players for Blackout Survival PVPRP, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 02:00 UTC, mean 1 players.

Server data

What does performance look like on Blackout Survival PVPRP?

Averaged over 48 hours: 146 server fps, never under 100. The entity count peaked at 134,560, covering buildings, deployables and the rest of the world. The memory field tops out at 4,307 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Blackout Survival PVPRP on?

Rust network protocol 2635 and build 168909 on Windows is what Blackout Survival PVPRP runs. The protocol has to match before you can join, and Steam does the updating.

Is Blackout Survival PVPRP up, and what does its uptime show?

Online is the state at the latest refresh for Blackout Survival PVPRP. The uptime it reports puts the last restart about 9 hours ago. Over the last 7 full days the hours up number 155 of 168, 92%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Blackout Survival PVPRP run from?

There is no region published for Blackout Survival PVPRP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.228.60.175:28015.

Settings and map

What rules and settings are recorded for Blackout Survival PVPRP?

You will not find a gather rate in the string Blackout Survival PVPRP. The field for group size is empty. Game mode hardcore, with this note: Facepunch's most punishing mode. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Blackout Survival PVPRP loaded?

Size 4,800, procedural: the game generates it on Blackout Survival PVPRP.

Wipe schedule

On what schedule does Blackout Survival PVPRP wipe?

The record for Blackout Survival PVPRP holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 1 hours ago.

On Blackout Survival PVPRP, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold Blackout Survival PVPRP, and which filters?

On Rust Data, Blackout Survival PVPRP appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Blackout Survival PVPRP hold?

These tags are published by Blackout Survival PVPRP and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp5 (Max players): Slot count: 5; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Blackout Survival PVPRP?

Enter client.connect 136.228.60.175:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp5
Max players Slot count: 5.
ts0
Group limit The team system is off.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,150 players 11,900 servers online