Rust Data

rustdata.spaceservers136.243.54.171:2356.ipynb

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Online 136.243.54.171:2355 checked 10m ago

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

monthly wipes moddedoxidepve

Connect

srv = rust.server("136.243.54.171:2356")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 1 # peak 4
rank #3,711 # top 17%
last wipe 27d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:38 UTC FW27d ago 5 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
136.243.54.171:2355
region
–
max players
75
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:38 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome To Wasteland Wanderer's PVE! This server Is Mostly A 2x Server With Extra Loot When Doing Events. You Also Get To Choose To Either Play NORMAL PVE Or You Can Choose BLOOD MOON HORDE (Which Is Similar To 7 Days To Die) We Also Have EVOLVED Weapons To Make Life A Little Easier When Farming Events.... EVENTS: Raidable Bases Bradley/Heli Dungeons Oil Rigs Missile Silo Water Treatment Harbour Launch And Much More

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average4/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average6/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average2/200
3[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average36/100
41[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average25/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100

Quick answers

From the figures on this page.

Population data

What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE take in the server rankings?

Over the last seven days Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sits at #3,711 on player hours, in the top 17% of ranked servers.

What population does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE carry?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 3 players.

Server data

What does performance look like on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Averaged over 48 hours: 87 server fps, never under 61. Entity numbers reached 164,597, and that includes buildings, deployables and the rest. A high of 4,935 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?

Rust network protocol 2635 and build 168909 on Linux is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. The protocol has to match before you can join, and Steam does the updating.

Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE up, and what does its uptime show?

Online is the state at the latest refresh for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. A restart about 55 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run from?

For Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.243.54.171:2355 is its address.

Map and rules

What rules and settings are recorded for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

You will not find a gather rate in the string Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Size 5,000, seed 1337: the procedural map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

When does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe, and how often?

A single wipe each month, the force wipe, is all Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 15 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE like?

Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 8 hours in.

Tags, lists

Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appear among Rust Data lists and filters?

These Rust Data lists include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold?

The game's server browser reads these tags from Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

In Rust, F1 opens the console: type client.connect 136.243.54.171:2355. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online