Rust Data

rustdata.spaceservers138.201.250.71:28017.ipynb

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Online 138.201.250.71:28015 checked 3h ago

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

monthly wipes moddedoxidepve

Connect

srv = rust.server("138.201.250.71:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #11,112 # top 50%
last wipe 26d ago # monthly schedule
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:26 UTC FW26d ago 3 NaN running 0
1 Mon 28 Sep, 13:57 UTC30d ago 1 held half 3.3 days 0
2 Sat 26 Sep, 22:33 UTC31d ago 1 NaN 1.6 days 0
3 Fri 18 Sep, 15:41 UTC40d ago 1 halved by day 2 8.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 496957
Map of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
map
Procedural Map
size
5000
seed
496957
Open on RustMaps

Server

srv.info()
address
138.201.250.71:28015
region
–
max players
100
group limit
20 max
wipe schedule
monthly
last wipe
1 Oct 2026, 20:26 UTC
hostname
^
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
GLDM - Vanilla Loot - - PVE - - Apartment Upgrade - - Trucksimulator - - mehr Power in Grid Stages (40 Output ohne Sicherung) - - Puzzle Bypass, nur Karte benötigt - - Taxi übers Telefon rufen - - DayLogin Money - - Tiefsee ist PVP - - better Naval Boat Control - - Economics - - no Decay - - Karuza Custom Fahrzeuge mit Vehicle Lizens - - Edelsteine und Edelmetalle - - Banksystem inkl. Bargeld - - VIP mit inGame Währung - - Case opening mit Schwarzgeld - - NPC Shops - - Drug Business und Schwarzmarkt - - Extra Fishing, 60 Fischarten - - Bike,Boat,Traffic Driver NPCs - - Battlepass - - Questsystem - - Marketplace plus - - inGame Socialmedia - - custom Seeds und Fruits - - Minimap - - Clans - - Xp Level System - - Luckywheel mit einzigartigen Preisen - - Raidable Bases - - NPCs an Monumenten - - F15 Crash Event - - Barrel Breaker Event - - Laden und Kassenraub - - Safeknacker - - Player Trade - - mehr Scrap - - Remover Tool - - own Quarry - - Custom Buttons als Befehle - - höhere Stacks -

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
4[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop rank?

Player hours over seven days put [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,112, in the top 50% of the ranked set.

How full does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop run?

The sample now reads 0 players for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What does performance look like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Averaged over 48 hours: 60 server fps, never under 40. The entity count peaked at 158,695, covering buildings, deployables and the rest of the world. A high of 6,391 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Steam updates your game for you, but the protocol must match to join.

How reliable is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, and is it up?

The current sample puts [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop online. A restart about 2 days 19 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sit?

For [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.201.250.71:28015.

Map and rules

What rules and settings are recorded for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The name [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carries no gather rate. Group size tops out at 20 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop selected?

The game generates the map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: procedural, size 5,000, seed 496957. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe, and how often?

A single wipe each month, the force wipe, is all [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 23 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 46 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appear among Rust Data lists and filters?

On Rust Data, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Read by the game's server browser, the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The manual route: launch Rust, F1, then client.connect 138.201.250.71:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts20
Group limit No team may exceed 20.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online