Rust Data

rustdata.spaceservers142.132.156.174:28042.ipynb

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Online 142.132.156.174:28038 checked 13m ago

My ChipHead Server

monthly wipes vanilla

Connect

srv = rust.server("142.132.156.174:28042")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 10d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0022:0004:0009:0015:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0022:0004:0009:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 55836
Map of My ChipHead Server
map
Procedural Map
size
3000
seed
55836
Open on RustMaps

Server

srv.info()
address
142.132.156.174:28038
region
–
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
19 Oct 2026, 14:30 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286/350
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average189/250
2[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average144/400
3[EU East] Facepunch 4EU · groups of 8+ · monthly · 160 on average112/350
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average97/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average100/150

Quick answers

From the figures on this page.

Population data

What position does My ChipHead Server take in the server rankings?

Over the last seven days My ChipHead Server sits at #15,268 on player hours, in the top 68% of ranked servers.

How many players does My ChipHead Server hold at once?

Current row: 0 players on My ChipHead Server, against 40 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does My ChipHead Server run?

Server fps over the last 48 hours averages 219; the floor is 192. Buildings, deployables and all else in the world took the count as high as 46,706 entities. The memory field tops out at 1,860 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does My ChipHead Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by My ChipHead Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My ChipHead Server, and is it up?

My ChipHead Server reports itself online at the current refresh. Count back 28 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 7 of 168, 4%. The first row Rust Data holds for it is dated 19 October 2026.

Which location does My ChipHead Server run from?

There is no region published for My ChipHead Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 142.132.156.174:28038 is its address.

Map and rules

Which settings and rules does My ChipHead Server run?

No gather rate appears in the name: My ChipHead Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has My ChipHead Server selected?

Size 3,000, seed 55836: the procedural map on My ChipHead Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does My ChipHead Server wipe?

The next wipe for My ChipHead Server is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 10 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.

Tags, lists

Which lists on Rust Data hold My ChipHead Server, and which filters?

On Rust Data, My ChipHead Server appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on My ChipHead Server hold?

These tags are published by My ChipHead Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My ChipHead Server?

Enter client.connect 142.132.156.174:28038 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://chiphead.tech.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online