Online NA 143.110.228.88:28015 checked 9m ago
Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies
Connect
srv = rust.server("143.110.228.88:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:51 UTC FW27d ago | 31 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 28/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 17/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 57/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 7/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies rank?
Player hours over the last seven days: #11,257 for Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies, #1,330 in North America, within the top 51% of the ranked set.
How many players does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies hold at once?
Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies reports 0 players at this refresh, with 44 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
Averaged over 48 hours: 230 server fps, never under 198. Buildings, deployables and all else in the world took the count as high as 91,455 entities. Memory peaked at 3,704 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. Steam updates your game for you, but the protocol must match to join.
Is Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies up, and what does its uptime show?
The current sample puts Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies online. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies run from?
With its NA tag, Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 143.110.228.88:28015 is its address.
Map and rules
What rules and settings are recorded for Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
You will not find a gather rate in the string Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies. 12 players is the maximum per group. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies loaded?
Size 4,096, seed 6738: the procedural map on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies wipe?
A single wipe each month, the force wipe, is all Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 16 hours ago. A monthly wipe schedule is published in its tags.
On Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies, what happens on wipe day?
Across recent wipes the busiest point averaged 31 players. Peak population on the latest wipe came 11 hours in.
Tags, lists
Which Rust Data filters and lists contain Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
These Rust Data lists include Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
The game's server browser reads these tags from Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies: gmrust (Game mode): Rust survival in its standard form; mp44 (Max players): Slot count: 44; ts12 (Group limit): Team size tops out at 12; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rusted Wilds US || PVE/PVP|XP|Skills|Kits|Events|Zombies?
Enter client.connect 143.110.228.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/8KX6WW5bGJ.
