Rust Data

rustdata.spaceservers144.202.49.95:28016.ipynb

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Offline 144.202.49.95:28015 checked 1d ago

PotatoServer.Live | PvE RPG Zombies & Bosses

monthly wipes moddedoxidepve

Connect

srv = rust.server("144.202.49.95:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 18d ago # monthly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0004:0005:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510003:0004:0005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
135d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 04:19 UTC18d ago 2 NaN running 0
1 Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of PotatoServer.Live | PvE RPG Zombies & Bosses
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
144.202.49.95:28015
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
10 Oct 2026, 04:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PotatoServer.Live PvE | Zombies, AI factions, capturable monuments, world bosses, raid bases, quests, skills, economy, shops, homes, backpacks, fast crafting/smelting, events, seasons & friendly community.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average56/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average66/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average43/200
3[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average29/100
41[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average7/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average49/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does PotatoServer.Live | PvE RPG Zombies & Bosses rank?

Over the last seven days PotatoServer.Live | PvE RPG Zombies & Bosses sits at #15,353 on player hours, in the top 69% of ranked servers.

What population does PotatoServer.Live | PvE RPG Zombies & Bosses carry?

The current row shows PotatoServer.Live | PvE RPG Zombies & Bosses offline; the last response was 41 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does PotatoServer.Live | PvE RPG Zombies & Bosses run?

The 48-hour average is 94 server fps, with a low of 81. Entity numbers reached 113,521, and that includes buildings, deployables and the rest. Memory peaked at 4,369 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on PotatoServer.Live | PvE RPG Zombies & Bosses?

The build is Rust network protocol 2634 and build 167398 on Linux, run by PotatoServer.Live | PvE RPG Zombies & Bosses. Joining needs the same protocol on your game; Steam handles the update.

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it up?

The latest sample has PotatoServer.Live | PvE RPG Zombies & Bosses offline, with a last sighting 41 hours ago. Count back 46 hours from its reported uptime to get the last restart. 129 of 168 hours up over the last 7 full days, or 77%. The first row Rust Data holds for it is dated 13 September 2026.

Where does PotatoServer.Live | PvE RPG Zombies & Bosses sit?

No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 144.202.49.95:28015 is its address.

Settings and map

Which rules apply on PotatoServer.Live | PvE RPG Zombies & Bosses, and what settings?

No gather rate appears in the name: PotatoServer.Live | PvE RPG Zombies & Bosses. Eight players per group: that is the game's default, and it applies here. Game mode roleplay, with this note: roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has PotatoServer.Live | PvE RPG Zombies & Bosses loaded?

The game generates the map on PotatoServer.Live | PvE RPG Zombies & Bosses: procedural, size 4,500, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does PotatoServer.Live | PvE RPG Zombies & Bosses wipe, and on what schedule?

Once a month PotatoServer.Live | PvE RPG Zombies & Bosses wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 18 days 21 hours ago. The tags list wipes as monthly.

On PotatoServer.Live | PvE RPG Zombies & Bosses, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 7 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Where does PotatoServer.Live | PvE RPG Zombies & Bosses appear among Rust Data lists and filters?

These Rust Data lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on PotatoServer.Live | PvE RPG Zombies & Bosses hold?

Read by the game's server browser, the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join PotatoServer.Live | PvE RPG Zombies & Bosses?

The manual route: launch Rust, F1, then client.connect 144.202.49.95:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://PotatoServer.Live is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,133 players 11,699 servers online