Online NA 144.217.125.40:28080 checked 8m ago
MadRust PVE - Get Achievements
Connect
srv = rust.server("144.217.125.40:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:52 UTC FW28d ago | 50+5 queue | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 606220
- map
- Procedural Map
- size
- 4500
- seed
- 606220
Server
srv.info()- address
- 144.217.125.40:28080
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 39/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 21/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 12 on average | 10/100 |
| 3 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 10 on average | 5/150 |
| 4 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 8/100 |
| 5 | Wastelands Noob Friendly PvE [US] | NA · groups of 8+ · monthly · 3 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
What position does MadRust PVE - Get Achievements take in the server rankings?
On seven-day player hours MadRust PVE - Get Achievements is #859 overall and #131 in North America, inside the top 4% of all ranked servers.
How many players does MadRust PVE - Get Achievements hold at once?
Current row: 5 players on MadRust PVE - Get Achievements, against 50 slots. Over the last seven days it averaged 12 players and peaked at 29. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 15 players.
Server data
How smoothly does MadRust PVE - Get Achievements run?
Averaged over 48 hours: 54 server fps, never under 42. The entity count peaked at 201,838, covering buildings, deployables and the rest of the world. The memory field tops out at 5,676 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does MadRust PVE - Get Achievements run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by MadRust PVE - Get Achievements. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MadRust PVE - Get Achievements, and is it online now?
The current sample puts MadRust PVE - Get Achievements online. The uptime it reports puts the last restart about 19 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does MadRust PVE - Get Achievements run from?
In North America, MadRust PVE - Get Achievements lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 144.217.125.40:28080.
Map and rules
What rules and settings are recorded for MadRust PVE - Get Achievements?
You will not find a gather rate in the string MadRust PVE - Get Achievements. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has MadRust PVE - Get Achievements selected?
The game generates the map on MadRust PVE - Get Achievements: procedural, size 4,500, seed 606220. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does MadRust PVE - Get Achievements wipe, and how often?
Once a month MadRust PVE - Get Achievements wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 11 hours ago. A monthly wipe schedule is published in its tags.
On MadRust PVE - Get Achievements, what happens on wipe day?
Across recent wipes the busiest point averaged 50 players. A peak 27 hours into the latest wipe, plus 5 waiting in the queue.
Tags and filters
Which Rust Data filters and lists contain MadRust PVE - Get Achievements?
These Rust Data lists include MadRust PVE - Get Achievements: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
How should you read the server tags on MadRust PVE - Get Achievements?
The game's server browser reads these tags from MadRust PVE - Get Achievements: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join MadRust PVE - Get Achievements?
The manual route: launch Rust, F1, then client.connect 144.217.125.40:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/WrW5VXvtqe.