Rust Data

rustdata.spaceservers91.229.114.81:28017.ipynb

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Online NA · us5 91.229.114.81:28015 checked 12m ago

[US] PureRust | PvE | No Decay | No Killing | No Raiding

monthly wipes vanillacarbonpve

Connect

srv = rust.server("91.229.114.81:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 5/150 # 3% full
7-day average 11 # peak 28
rank #881 # top 4% · #141 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152005:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

wipe-day peak39players, last three wipes

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:17 UTC FW27d ago 39 NaN running 5

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 195920086
Map of [US] PureRust | PvE | No Decay | No Killing | No Raiding
map
Procedural Map
size
4250
seed
195920086
Open on RustMaps

Server

srv.info()
address
91.229.114.81:28015
region
NA · us5
max players
150
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:17 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to PureRust! Enjoy a relaxed, cooperative Rust experience without the stress of offline raids. Server Info & Core Rules: • 100% PvE - No raiding, stealing, or griefing • Respect Claims - Don't steal monument or event loot • Build Freely - Just don't block roads or monuments • Zero Toxicity - Clean, friendly, English-only chat • Active Staff - Here to keep things running smoothly

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average47/200
1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average29/200
2Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average10/100
3MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average8/50
4Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average8/100
5Wastelands Noob Friendly PvE [US]NA · groups of 8+ · monthly · 4 on average2/100

Quick answers

From the figures on this page.

Population data

What position does [US] PureRust | PvE | No Decay | No Killing | No Raiding take in the server rankings?

Ranked #881 on seven-day player hours, [US] PureRust | PvE | No Decay | No Killing | No Raiding is #141 in North America and in the top 4% of all ranked servers.

How full does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?

The sample now reads 5 players for [US] PureRust | PvE | No Decay | No Killing | No Raiding, out of 150 slots. Over the last seven days it averaged 11 players and peaked at 28. Peak hour in the last 48 hours: 23:00 UTC, mean 16 players.

About the server

How smoothly does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?

Server fps over the last 48 hours averages 78; the floor is 1. Buildings, deployables and all else in the world took the count as high as 222,989 entities. The memory field tops out at 6,880 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?

Rust network protocol 2635 and build 168909 on Linux is what [US] PureRust | PvE | No Decay | No Killing | No Raiding runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] PureRust | PvE | No Decay | No Killing | No Raiding, and is it online now?

[US] PureRust | PvE | No Decay | No Killing | No Raiding reports itself online at the current refresh. The uptime it reports puts the last restart about 15 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding sit?

With its NA tag, [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself in North America; its region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.229.114.81:28015 is its address.

Rules, settings, map

Which rules apply on [US] PureRust | PvE | No Decay | No Killing | No Raiding, and what settings?

No gather rate appears in the name: [US] PureRust | PvE | No Decay | No Killing | No Raiding. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It is a community server, and the browser files it under Community. Carbon plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has [US] PureRust | PvE | No Decay | No Killing | No Raiding loaded?

The game generates the map on [US] PureRust | PvE | No Decay | No Killing | No Raiding: procedural, size 4,250, seed 195920086. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [US] PureRust | PvE | No Decay | No Killing | No Raiding wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US] PureRust | PvE | No Decay | No Killing | No Raiding does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 9 hours ago. The tags list wipes as monthly.

What is wipe day on [US] PureRust | PvE | No Decay | No Killing | No Raiding like?

Recent wipes averaged 39 players at their peak. 8 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding appear among Rust Data lists and filters?

On Rust Data, [US] PureRust | PvE | No Decay | No Killing | No Raiding appears in these lists: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

How should you read the server tags on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The game's server browser reads these tags from [US] PureRust | PvE | No Decay | No Killing | No Raiding: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [US] PureRust | PvE | No Decay | No Killing | No Raiding?

In Rust, F1 opens the console: type client.connect 91.229.114.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://purerust.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code us5 is the region code recorded.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,896 players 11,657 servers online