Online NA 168.100.162.13:28015 checked 11m ago
Stillwater Shores PVE | PVP
Connect
srv = rust.server("168.100.162.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:44 UTC FW27d ago | 63 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · stillwatershores.org
rust.servers(operator="stillwatershores.org").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Stillwater Testing | 0/40 |
2 servers publish a stillwatershores.org hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 24/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 17/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 3/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 9/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 2/150 |
| 5 | Wastelands Noob Friendly PvE [US] | NA · groups of 8+ · monthly · 3 on average | 2/100 |
Quick answers
From the figures on this page.
Player counts
What position does Stillwater Shores PVE | PVP take in the server rankings?
On seven-day player hours Stillwater Shores PVE | PVP is #1,294 overall and #190 in North America, inside the top 6% of all ranked servers.
How many players does Stillwater Shores PVE | PVP hold at once?
The sample now reads 3 players for Stillwater Shores PVE | PVP, out of 100 slots. Over the last seven days it averaged 6 players and peaked at 20. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 9 players.
Server data
How well does Stillwater Shores PVE | PVP perform?
Averaged over 48 hours: 56 server fps, never under 46. Buildings, deployables and all else in the world took the count as high as 273,429 entities. A high of 6,626 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Stillwater Shores PVE | PVP?
Rust network protocol 2635 and build 168909 on Linux is what Stillwater Shores PVE | PVP runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Stillwater Shores PVE | PVP, and is it online now?
Stillwater Shores PVE | PVP reports itself online at the current refresh. A restart about 2 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Stillwater Shores PVE | PVP run from?
The NA tag is what Stillwater Shores PVE | PVP uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.13:28015.
Settings and map
Which settings and rules does Stillwater Shores PVE | PVP run?
No gather rate appears in the name: Stillwater Shores PVE | PVP. Group size tops out at 30 players. pve is the game mode here, and player combat is not allowed. Community is its browser category. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has Stillwater Shores PVE | PVP loaded?
Size 5,000, seed 1960035033: the procedural map on Stillwater Shores PVE | PVP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
When does Stillwater Shores PVE | PVP wipe, and how often?
The only wipe Stillwater Shores PVE | PVP takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 20 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Stillwater Shores PVE | PVP, what happens on wipe day?
Across recent wipes the busiest point averaged 63 players. Peak population on the latest wipe came 8 hours in.
Tags and filters
Where does Stillwater Shores PVE | PVP appear among Rust Data lists and filters?
On Rust Data, Stillwater Shores PVE | PVP appears in these lists: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind Stillwater Shores PVE | PVP?
A stillwatershores.org hostname is published by Stillwater Shores PVE | PVP and by 1 other server we track, which suggests the same operator runs them.
Which meanings do the tags on Stillwater Shores PVE | PVP hold?
The game's server browser reads these tags from Stillwater Shores PVE | PVP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Stillwater Shores PVE | PVP?
The manual route: launch Rust, F1, then client.connect 168.100.162.13:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/J563SWextP is the website recorded for it.