Rust Data

rustdata.spaceservers144.6.251.59:28017.ipynb

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Online OC 144.6.251.59:28015 checked 11m ago

AUS PVE Zombieland

monthly wipes moddedcarbonpve

Connect

srv = rust.server("144.6.251.59:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 5
rank #3,570 # top 16% · #93 in OC
last wipe 28d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:35 UTC FW28d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 120196201
Map of AUS PVE Zombieland
map
Procedural Map
size
4250
seed
120196201
Open on RustMaps

Server

srv.info()
address
144.6.251.59:28015
region
OC
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 19:35 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to AUS PVE Zombieland, Check out the website for all server commands at https://aus.schuu.net

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average2/200
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average2/200
2[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average3/100
3BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50
4[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3/50
5[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average0/30

Quick answers

From the figures on this page.

Population

What position does AUS PVE Zombieland take in the server rankings?

Ranked #3,570 on seven-day player hours, AUS PVE Zombieland is #93 in Oceania and in the top 16% of all ranked servers.

How many players does AUS PVE Zombieland hold at once?

Current row: 0 players on AUS PVE Zombieland, against 50 slots. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 2 players.

Server facts

How smoothly does AUS PVE Zombieland run?

Averaged over 48 hours: 44 server fps, never under 23. The entity count peaked at 121,131, covering buildings, deployables and the rest of the world. A high of 4,464 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does AUS PVE Zombieland run?

Rust network protocol 2635 and build 168909 on Linux is what AUS PVE Zombieland runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is AUS PVE Zombieland, and is it online now?

AUS PVE Zombieland reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is AUS PVE Zombieland hosted?

With its OC tag, AUS PVE Zombieland lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 144.6.251.59:28015 is its address.

Map and rules

What rules and settings are recorded for AUS PVE Zombieland?

You will not find a gather rate in the string AUS PVE Zombieland. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has AUS PVE Zombieland loaded?

Size 4,250, seed 120196201: the procedural map on AUS PVE Zombieland, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does AUS PVE Zombieland wipe, and on what schedule?

A single wipe each month, the force wipe, is all AUS PVE Zombieland does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 1 hours ago. The tags list wipes as monthly.

What is wipe day on AUS PVE Zombieland like?

Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 38 hours after it began.

Tags and filters

Which lists on Rust Data hold AUS PVE Zombieland, and which filters?

On Rust Data, AUS PVE Zombieland appears in these lists: Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on AUS PVE Zombieland hold?

The game's server browser reads these tags from AUS PVE Zombieland: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to AUS PVE Zombieland?

In Rust, F1 opens the console: type client.connect 144.6.251.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://aus.schuu.net.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,179 players 11,824 servers online