Rust Data

rustdata.spaceservers147.93.160.205:28216.ipynb

Run all rust-data · live

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Online 147.93.160.205:28215 checked 8m ago

Wiesel Rust

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("147.93.160.205:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:13 UTC27d ago 1 NaN running 0
1 Thu 24 Sep, 17:13 UTC34d ago 1 halved by day 1 7.6 days 0
2 Mon 21 Sep, 16:33 UTC38d ago 3 halved by day 1 3 days 0
3 Sat 19 Sep, 19:03 UTC39d ago 3 NaN 1.9 days 0
4 Thu 17 Sep, 04:39 UTC42d ago 0 NaN 2.6 days 0
5 Wed 16 Sep, 18:31 UTC42d ago 0 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 50002
Map of Wiesel Rust
map
Procedural Map
size
5000
seed
50002
Open on RustMaps

Server

srv.info()
address
147.93.160.205:28215
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 07:13 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average37/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average36/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average29/200
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average67/100
4[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average31/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100

Quick answers

From the figures on this page.

Population

What position does Wiesel Rust take in the server rankings?

Player hours over seven days put Wiesel Rust at #15,341, in the top 69% of the ranked set.

How many players does Wiesel Rust hold at once?

The sample now reads 0 players for Wiesel Rust, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Wiesel Rust run?

Server fps over the last 48 hours averages 50; the floor is 12. Entity numbers reached 146,192, and that includes buildings, deployables and the rest. A high of 5,167 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Wiesel Rust run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Wiesel Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Wiesel Rust, and is it up?

Online is the state at the latest refresh for Wiesel Rust. The uptime it reports puts the last restart about 6 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

Which location does Wiesel Rust run from?

No region is published by Wiesel Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 147.93.160.205:28215 is its address.

Map and rules

Which rules apply on Wiesel Rust, and what settings?

No gather rate appears in the name: Wiesel Rust. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Wiesel Rust loaded?

Size 5,000, seed 50002: the procedural map on Wiesel Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Wiesel Rust wipe, and how often?

The only wipe Wiesel Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 9 hours ago. The tags list wipes as monthly.

What is wipe day on Wiesel Rust like?

Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold Wiesel Rust, and which filters?

These Rust Data lists include Wiesel Rust: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Wiesel Rust?

The game's server browser reads these tags from Wiesel Rust: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Wiesel Rust?

In Rust, F1 opens the console: type client.connect 147.93.160.205:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online