Online 147.93.160.205:28515 checked 7m ago
DinDin
Connect
srv = rust.server("147.93.160.205:28516")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 11:59 UTC22d ago | 2 | NaN | running | 1 |
| 1 | Mon 28 Sep, 16:52 UTC30d ago | 1 | NaN | 7.8 days | 1 |
| 2 | Sun 27 Sep, 14:15 UTC31d ago | 1 | NaN | 1.1 days | 0 |
| 3 | Sun 27 Sep, 05:55 UTC31d ago | 1 | NaN | 0.3 days | 0 |
| 4 | Sat 26 Sep, 13:03 UTC32d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 2082846974
- map
- Procedural Map
- size
- 3700
- seed
- 2082846974
Server
srv.info()- address
- 147.93.160.205:28515
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 6 Oct 2026, 15:23 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 254/300 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 120/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 174/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 126/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 122/175 |
Quick answers
From the figures on this page.
Player counts
What position does DinDin take in the server rankings?
Over the last seven days DinDin sits at #15,348 on player hours, in the top 69% of ranked servers.
What population does DinDin carry?
Current row: 0 players on DinDin, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does DinDin run?
The 48-hour average is 59 server fps, with a low of 42. Entity numbers reached 79,932, and that includes buildings, deployables and the rest. Memory peaked at 2,826 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on DinDin?
Version Rust network protocol 2635 and build 168909 on Windows is reported by DinDin. Steam updates your game for you, but the protocol must match to join.
How reliable is DinDin, and is it online now?
DinDin reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 1 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 26 September 2026.
In which location is DinDin hosted?
For DinDin, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 147.93.160.205:28515.
Settings and map
What rules and settings are recorded for DinDin?
The name DinDin carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Only premium players get in. Anti-cheat status: VAC on.
Which map has DinDin loaded?
The game generates the map on DinDin: procedural, size 3,700, seed 2082846974. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does DinDin wipe, and how often?
A single wipe each month, the force wipe, is all DinDin does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 22 days 6 hours ago. The tags list wipes as monthly.
What is wipe day on DinDin like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in.
Tags, lists
Which Rust Data filters and lists contain DinDin?
On Rust Data, DinDin appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on DinDin?
The game's server browser reads these tags from DinDin: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to DinDin?
In Rust, F1 opens the console: type client.connect 147.93.160.205:28515. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.
