Rust Data

rustdata.spaceservers147.93.160.205:28516.ipynb

Run all rust-data · live

‹ All servers

Online 147.93.160.205:28515 checked 7m ago

DinDin

monthly wipes vanillapremium

Connect

srv = rust.server("147.93.160.205:28516")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 22d ago # monthly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 11:59 UTC22d ago 2 NaN running 1
1 Mon 28 Sep, 16:52 UTC30d ago 1 NaN 7.8 days 1
2 Sun 27 Sep, 14:15 UTC31d ago 1 NaN 1.1 days 0
3 Sun 27 Sep, 05:55 UTC31d ago 1 NaN 0.3 days 0
4 Sat 26 Sep, 13:03 UTC32d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 2082846974
Map of DinDin
map
Procedural Map
size
3700
seed
2082846974
Open on RustMaps

Server

srv.info()
address
147.93.160.205:28515
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
6 Oct 2026, 15:23 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average254/300
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average120/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average174/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average126/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average122/175

Quick answers

From the figures on this page.

Player counts

What position does DinDin take in the server rankings?

Over the last seven days DinDin sits at #15,348 on player hours, in the top 69% of ranked servers.

What population does DinDin carry?

Current row: 0 players on DinDin, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does DinDin run?

The 48-hour average is 59 server fps, with a low of 42. Entity numbers reached 79,932, and that includes buildings, deployables and the rest. Memory peaked at 2,826 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on DinDin?

Version Rust network protocol 2635 and build 168909 on Windows is reported by DinDin. Steam updates your game for you, but the protocol must match to join.

How reliable is DinDin, and is it online now?

DinDin reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 1 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 26 September 2026.

In which location is DinDin hosted?

For DinDin, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 147.93.160.205:28515.

Settings and map

What rules and settings are recorded for DinDin?

The name DinDin carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Only premium players get in. Anti-cheat status: VAC on.

Which map has DinDin loaded?

The game generates the map on DinDin: procedural, size 3,700, seed 2082846974. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does DinDin wipe, and how often?

A single wipe each month, the force wipe, is all DinDin does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 22 days 6 hours ago. The tags list wipes as monthly.

What is wipe day on DinDin like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in.

Tags, lists

Which Rust Data filters and lists contain DinDin?

On Rust Data, DinDin appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on DinDin?

The game's server browser reads these tags from DinDin: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to DinDin?

In Rust, F1 opens the console: type client.connect 147.93.160.205:28515. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^q
Premium Only premium players get in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online