Rust Data

rustdata.spaceservers147.93.162.6:28516.ipynb

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Online 147.93.162.6:28515 checked 7m ago

NootyNL PvE 25% upkeep

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("147.93.162.6:28516")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #5,777 # top 26%
last wipe 14d ago # monthly schedule
next wipe 8d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct14 Oct21 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe · high confidence

usual gap13.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
08d 14hThu 5 Nov, 19:00 UTCFW force wipe
136d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 13:28 UTC14d ago 1 NaN running 0
1 Sat 3 Oct, 11:58 UTC24d ago 2 halved by day 1 10.1 days 0
2 Thu 17 Sep, 05:40 UTC40d ago 0 NaN 16.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2147483647
Map of NootyNL PvE 25% upkeep
map
Procedural Map
size
6000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
147.93.162.6:28515
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
13 Oct 2026, 13:28 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average44/200
1[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 51 on average56/300
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average46/200
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average0/200
4[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average38/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41/100

Quick answers

From the figures on this page.

Player counts

What position does NootyNL PvE 25% upkeep take in the server rankings?

Player hours over seven days put NootyNL PvE 25% upkeep at #5,777, in the top 26% of the ranked set.

How many players does NootyNL PvE 25% upkeep hold at once?

NootyNL PvE 25% upkeep reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 06:00 UTC, mean 1 players.

Server data

What does performance look like on NootyNL PvE 25% upkeep?

Averaged over 48 hours: 39 server fps, never under 12. The entity count peaked at 203,922, covering buildings, deployables and the rest of the world. Memory peaked at 4,944 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on NootyNL PvE 25% upkeep?

The build is Rust network protocol 2635 and build 168909 on Windows, run by NootyNL PvE 25% upkeep. Joining needs the same protocol on your game; Steam handles the update.

How reliable is NootyNL PvE 25% upkeep, and is it up?

NootyNL PvE 25% upkeep reports itself online at the current refresh. Count back 5 days 7 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 15 September 2026.

Where does NootyNL PvE 25% upkeep sit?

There is no region published for NootyNL PvE 25% upkeep. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.93.162.6:28515 is its address.

Settings and map

Which rules apply on NootyNL PvE 25% upkeep, and what settings?

The name NootyNL PvE 25% upkeep carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has NootyNL PvE 25% upkeep selected?

Size 6,000, seed 2147483647: the procedural map on NootyNL PvE 25% upkeep, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does NootyNL PvE 25% upkeep wipe, and on what schedule?

Once a month NootyNL PvE 25% upkeep wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 14 days 14 hours ago. The tags list wipes as monthly.

On NootyNL PvE 25% upkeep, what happens on wipe day?

The average peak over recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags, lists

Which lists on Rust Data hold NootyNL PvE 25% upkeep, and which filters?

These Rust Data lists include NootyNL PvE 25% upkeep: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on NootyNL PvE 25% upkeep?

The game's server browser reads these tags from NootyNL PvE 25% upkeep: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join NootyNL PvE 25% upkeep?

In Rust, F1 opens the console: type client.connect 147.93.162.6:28515. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,878 players 11,611 servers online