Online 147.93.162.6:28515 checked 7m ago
NootyNL PvE 25% upkeep
Connect
srv = rust.server("147.93.162.6:28516")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 13:28 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 11:58 UTC24d ago | 2 | halved by day 1 | 10.1 days | 0 |
| 2 | Thu 17 Sep, 05:40 UTC40d ago | 0 | NaN | 16.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 2147483647
- map
- Procedural Map
- size
- 6000
- seed
- 2147483647
Server
srv.info()- address
- 147.93.162.6:28515
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 13 Oct 2026, 13:28 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 44/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 51 on average | 56/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 46/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 0/200 |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 36 on average | 38/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 41/100 |
Quick answers
From the figures on this page.
Player counts
What position does NootyNL PvE 25% upkeep take in the server rankings?
Player hours over seven days put NootyNL PvE 25% upkeep at #5,777, in the top 26% of the ranked set.
How many players does NootyNL PvE 25% upkeep hold at once?
NootyNL PvE 25% upkeep reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 06:00 UTC, mean 1 players.
Server data
What does performance look like on NootyNL PvE 25% upkeep?
Averaged over 48 hours: 39 server fps, never under 12. The entity count peaked at 203,922, covering buildings, deployables and the rest of the world. Memory peaked at 4,944 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on NootyNL PvE 25% upkeep?
The build is Rust network protocol 2635 and build 168909 on Windows, run by NootyNL PvE 25% upkeep. Joining needs the same protocol on your game; Steam handles the update.
How reliable is NootyNL PvE 25% upkeep, and is it up?
NootyNL PvE 25% upkeep reports itself online at the current refresh. Count back 5 days 7 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 15 September 2026.
Where does NootyNL PvE 25% upkeep sit?
There is no region published for NootyNL PvE 25% upkeep. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.93.162.6:28515 is its address.
Settings and map
Which rules apply on NootyNL PvE 25% upkeep, and what settings?
The name NootyNL PvE 25% upkeep carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has NootyNL PvE 25% upkeep selected?
Size 6,000, seed 2147483647: the procedural map on NootyNL PvE 25% upkeep, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does NootyNL PvE 25% upkeep wipe, and on what schedule?
Once a month NootyNL PvE 25% upkeep wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 14 days 14 hours ago. The tags list wipes as monthly.
On NootyNL PvE 25% upkeep, what happens on wipe day?
The average peak over recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Which lists on Rust Data hold NootyNL PvE 25% upkeep, and which filters?
These Rust Data lists include NootyNL PvE 25% upkeep: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on NootyNL PvE 25% upkeep?
The game's server browser reads these tags from NootyNL PvE 25% upkeep: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join NootyNL PvE 25% upkeep?
In Rust, F1 opens the console: type client.connect 147.93.162.6:28515. Launch Rust on this page does the same by opening the game through Steam and connecting.
