Offline NA 148.113.159.48:28025 checked 22d ago
Goofballs Server
Connect
srv = rust.server("148.113.159.48:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:17 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 148.113.159.48:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 12:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 70/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 22/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8/200 |
Quick answers
From the figures on this page.
Population
What position does Goofballs Server take in the server rankings?
Ranked #15,998 on seven-day player hours, Goofballs Server is #1,549 in North America and in the top 71% of all ranked servers.
What population does Goofballs Server carry?
Offline now for Goofballs Server, with the last sample 22 days 10 hours ago.
Server facts
Which Rust version is Goofballs Server on?
Rust network protocol 2634 and build 166652 on Linux is what Goofballs Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Goofballs Server, and is it online now?
Offline now for Goofballs Server, last seen 22 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Goofballs Server run from?
In North America, Goofballs Server lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 148.113.159.48:28025.
Settings and map
What rules and settings are recorded for Goofballs Server?
You will not find a gather rate in the string Goofballs Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Goofballs Server?
Goofballs Server runs a procedural map of size 4,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Goofballs Server wipe?
A single wipe each month, the force wipe, is all Goofballs Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 15 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Goofballs Server, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Goofballs Server, and which filters?
These Rust Data lists include Goofballs Server: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Goofballs Server hold?
These tags are published by Goofballs Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Goofballs Server?
Enter client.connect 148.113.159.48:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.