Connect
srv = rust.server("148.113.198.14:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW28d ago | 21 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 664932134
- map
- Procedural Map
- size
- 4500
- seed
- 664932134
Server
srv.info()- address
- 148.113.198.14:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__us__west__4.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 133/400 |
| 1 | [EU] Facepunch Premium 1 | 122/350 |
| 2 | [EU East] Facepunch 4 | 86/350 |
| 3 | [US East] Facepunch Premium 1 | 64/400 |
| 4 | [EU] Facepunch Softcore 1 | 58/400 |
| 5 | [US] Facepunch Softcore 2 | 57/300 |
| 6 | [US] Facepunch Softcore 1 | 53/300 |
| 7 | [EU] Facepunch Softcore 3 | 47/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 114/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 109 on average | 82/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 95/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 34 on average | 22/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 19/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 30 on average | 38/200 |
Quick answers
From the figures on this page.
Player counts
How does [US West] Facepunch 4 compare in the rankings?
Over the last seven days [US West] Facepunch 4 sits at #1,068 on player hours, in the top 5% of ranked servers.
How full does [US West] Facepunch 4 run?
[US West] Facepunch 4 reports 5 players at this refresh, with 350 slots configured. Over the last seven days it averaged 8 players and peaked at 22. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 12 players.
About the server
How well does [US West] Facepunch 4 perform?
Server fps over the last 48 hours averages 231; the floor is 208. Buildings, deployables and all else in the world took the count as high as 129,617 entities. Memory peaked at 5,559 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [US West] Facepunch 4 on?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 4 runs. Joining needs the same protocol on your game; Steam handles the update.
Is [US West] Facepunch 4 up, and what does its uptime show?
Online is the state at the latest refresh for [US West] Facepunch 4. Count back 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [US West] Facepunch 4 run from?
The name of [US West] Facepunch 4 points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 148.113.198.14:28015.
Map and rules
What rules and settings are recorded for [US West] Facepunch 4?
The name [US West] Facepunch 4 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Official tab in game: it is there. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on [US West] Facepunch 4?
[US West] Facepunch 4 runs a procedural map of size 4,500 with seed 664932134, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [US West] Facepunch 4 wipe, and on what schedule?
The only wipe [US West] Facepunch 4 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 4 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On [US West] Facepunch 4, what happens on wipe day?
Recent wipes averaged 21 players at their peak. 43 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold [US West] Facepunch 4, and which filters?
The Rust Data lists that [US West] Facepunch 4 fits are: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator runs [US West] Facepunch 4?
A playrust.com hostname is published by [US West] Facepunch 4 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [US West] Facepunch 4 hold?
The game's server browser reads these tags from [US West] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [US West] Facepunch 4?
Enter client.connect 148.113.198.14:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
