Connect
srv = rust.server("148.113.198.8:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:41 UTC FW27d ago | 19 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 4025495
- map
- Procedural Map
- size
- 3750
- seed
- 4025495
Server
srv.info()- address
- 148.113.198.8:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:41 UTC
- hostname
- new__us__small__2.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 136/400 |
| 1 | [EU] Facepunch Premium 1 | 100/350 |
| 2 | [US East] Facepunch Premium 1 | 89/400 |
| 3 | [US] Facepunch Softcore 2 | 86/300 |
| 4 | [US] Facepunch Softcore 1 | 79/300 |
| 5 | [EU East] Facepunch 4 | 78/350 |
| 6 | [EU East] Facepunch 5 | 58/350 |
| 7 | [EU] Facepunch Softcore 1 | 39/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 149/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 113 on average | 154/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 63 on average | 52/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 38 on average | 29/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 34 on average | 31/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 31/200 |
Quick answers
From the figures on this page.
Player counts
How does [US] Facepunch Small 2 compare in the rankings?
Rank #1,079 on seven-day player hours for [US] Facepunch Small 2, within the top 5% of all ranked servers.
How many players does [US] Facepunch Small 2 hold at once?
The sample now reads 10 players for [US] Facepunch Small 2, out of 300 slots. Over the last seven days it averaged 8 players and peaked at 21. Peak hour in the last 48 hours: 15:00 UTC, mean 16 players.
Server facts
How smoothly does [US] Facepunch Small 2 run?
Server fps over the last 48 hours averages 281; the floor is 239. Entity numbers reached 92,640, and that includes buildings, deployables and the rest. A high of 4,415 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [US] Facepunch Small 2?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [US] Facepunch Small 2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [US] Facepunch Small 2, and is it online now?
[US] Facepunch Small 2 reports itself online at the current refresh. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [US] Facepunch Small 2 hosted?
The name of [US] Facepunch Small 2 points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.198.8:28015.
Settings and map
What rules and settings are recorded for [US] Facepunch Small 2?
The name [US] Facepunch Small 2 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Facepunch Small 2 loaded?
The game generates the map on [US] Facepunch Small 2: procedural, size 3,750, seed 4025495. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [US] Facepunch Small 2 wipe, and on what schedule?
The only wipe [US] Facepunch Small 2 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 5 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on [US] Facepunch Small 2 like?
Across recent wipes the busiest point averaged 19 players. 46 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [US] Facepunch Small 2?
The Rust Data lists that [US] Facepunch Small 2 fits are: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who is behind [US] Facepunch Small 2?
A playrust.com hostname is published by [US] Facepunch Small 2 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [US] Facepunch Small 2 hold?
These tags are published by [US] Facepunch Small 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): Slot count: 300; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [US] Facepunch Small 2?
In Rust, F1 opens the console: type client.connect 148.113.198.8:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
