Online EU 149.202.88.156:1337 checked 10m ago
Deadlock Vanilla! Linux Players Welcome
Connect
srv = rust.server("149.202.88.156:1335")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:01 UTC FW27d ago | 8 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 618656864
- map
- Procedural Map
- size
- 3000
- seed
- 618656864
Server
srv.info()- address
- 149.202.88.156:1337
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:57 UTC
- hostname
- vanilla.deadlock.com
- first seen
- 13 Sep 2026
Operator · deadlock.com
rust.servers(operator="deadlock.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Deadlock n Chill - Linux, Casual, Noob Friendly | 9/50 |
2 servers publish a deadlock.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 75/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 23/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 55/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 39/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 23/300 |
Quick answers
From the figures on this page.
Player counts
How does Deadlock Vanilla! Linux Players Welcome compare in the rankings?
Ranked #2,035 on seven-day player hours, Deadlock Vanilla! Linux Players Welcome is #792 in Europe and in the top 9% of all ranked servers.
What population does Deadlock Vanilla! Linux Players Welcome carry?
The sample now reads 4 players for Deadlock Vanilla! Linux Players Welcome, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 6 players.
Server facts
How well does Deadlock Vanilla! Linux Players Welcome perform?
Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 56,896, and that includes buildings, deployables and the rest. A high of 2,362 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Deadlock Vanilla! Linux Players Welcome on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Deadlock Vanilla! Linux Players Welcome. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Deadlock Vanilla! Linux Players Welcome, and is it online now?
The current sample puts Deadlock Vanilla! Linux Players Welcome online. Count back 21 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Deadlock Vanilla! Linux Players Welcome hosted?
The EU tag is what Deadlock Vanilla! Linux Players Welcome uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 149.202.88.156:1337.
Settings and map
Which rules apply on Deadlock Vanilla! Linux Players Welcome, and what settings?
You will not find a gather rate in the string Deadlock Vanilla! Linux Players Welcome. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is not running; Valve's anti-cheat is off.
What is the map on Deadlock Vanilla! Linux Players Welcome?
Size 3,000, seed 618656864: the procedural map on Deadlock Vanilla! Linux Players Welcome, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Deadlock Vanilla! Linux Players Welcome wipe?
The only wipe Deadlock Vanilla! Linux Players Welcome takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 8 hours ago. The tags list wipes as monthly.
What is wipe day on Deadlock Vanilla! Linux Players Welcome like?
The average peak over recent wipes is 8 players. The crowd on the latest wipe topped out 26 hours after it began.
Tags, lists
Where does Deadlock Vanilla! Linux Players Welcome appear among Rust Data lists and filters?
These Rust Data lists include Deadlock Vanilla! Linux Players Welcome: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs Deadlock Vanilla! Linux Players Welcome?
The same operator most likely runs Deadlock Vanilla! Linux Players Welcome and 1 other server we track, as all publish a deadlock.com hostname.
Which meanings do the tags on Deadlock Vanilla! Linux Players Welcome hold?
The game's server browser reads these tags from Deadlock Vanilla! Linux Players Welcome: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Deadlock Vanilla! Linux Players Welcome?
Enter client.connect 149.202.88.156:1337 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rust.deadlock.com/ is the website recorded for it.
