Rust Data

rustdata.spaceservers15.204.160.36:28117.ipynb

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Offline NA 15.204.160.36:28115 checked 14h ago

RUSTiPAWS ~ PvE

monthly wipes moddedoxidepve

Connect

srv = rust.server("15.204.160.36:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #5,483 # top 25% · #920 in NA
last wipe 22d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5217:0023:0006:0012:0020:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0023:0006:0012:0020:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 15:02 UTC22d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 973004943
Map of RUSTiPAWS ~ PvE
map
Procedural Map
size
4000
seed
973004943
Open on RustMaps

Server

srv.info()
address
15.204.160.36:28115
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
7 Oct 2026, 15:02 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RUSTiPAWS is PvE with roaming NPCs and other enjoyable mods! WIP, currently Whitelist. Join the RUSTiPAWS discord!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average37/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average28/200
2Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average68/100
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average18/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average7/200

Quick answers

From the figures on this page.

Population

What position does RUSTiPAWS ~ PvE take in the server rankings?

On seven-day player hours RUSTiPAWS ~ PvE is #5,483 overall and #920 in North America, inside the top 25% of all ranked servers.

How many players does RUSTiPAWS ~ PvE hold at once?

Offline now for RUSTiPAWS ~ PvE, with the last sample 14 hours ago. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

About the server

What does performance look like on RUSTiPAWS ~ PvE?

The 48-hour average is 90 server fps, with a low of 69. Entity numbers reached 101,964, and that includes buildings, deployables and the rest. A high of 4,840 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RUSTiPAWS ~ PvE run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RUSTiPAWS ~ PvE. Steam updates your game for you, but the protocol must match to join.

How reliable is RUSTiPAWS ~ PvE, and is it up?

The latest sample has RUSTiPAWS ~ PvE offline, with a last sighting 14 hours ago. A restart about 2 days 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does RUSTiPAWS ~ PvE sit?

The NA tag is what RUSTiPAWS ~ PvE uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 15.204.160.36:28115 is its address.

Settings and map

What rules and settings are recorded for RUSTiPAWS ~ PvE?

The name RUSTiPAWS ~ PvE carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RUSTiPAWS ~ PvE loaded?

The game generates the map on RUSTiPAWS ~ PvE: procedural, size 4,000, seed 973004943. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RUSTiPAWS ~ PvE wipe, and how often?

The only wipe RUSTiPAWS ~ PvE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 22 days 1 hours ago. The tags list wipes as monthly.

What is wipe day on RUSTiPAWS ~ PvE like?

Across recent wipes the busiest point averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain RUSTiPAWS ~ PvE?

The Rust Data lists that RUSTiPAWS ~ PvE fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RUSTiPAWS ~ PvE?

These tags are published by RUSTiPAWS ~ PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to RUSTiPAWS ~ PvE?

The manual route: launch Rust, F1, then client.connect 15.204.160.36:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online