Online 15.204.34.9:28015 checked 7m ago
West Coast Fun PVE 2.5
Connect
srv = rust.server("15.204.34.9:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:49 UTC FW27d ago | 10 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2070244327
- map
- Procedural Map
- size
- 4250
- seed
- 2070244327
Server
srv.info()- address
- 15.204.34.9:28015
- region
- –
- max players
- 50
- group limit
- 32 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 65/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 62/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 36/200 |
| 3 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 28/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 12/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 44/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does West Coast Fun PVE 2.5 rank?
Over the last seven days West Coast Fun PVE 2.5 sits at #2,916 on player hours, in the top 13% of ranked servers.
How many players does West Coast Fun PVE 2.5 hold at once?
Current row: 1 players on West Coast Fun PVE 2.5, against 50 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 2 players.
About the server
How well does West Coast Fun PVE 2.5 perform?
The 48-hour average is 135 server fps, with a low of 108. Entity numbers reached 156,399, and that includes buildings, deployables and the rest. Memory peaked at 5,055 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is West Coast Fun PVE 2.5 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by West Coast Fun PVE 2.5. Joining needs the same protocol on your game; Steam handles the update.
How reliable is West Coast Fun PVE 2.5, and is it up?
The current sample puts West Coast Fun PVE 2.5 online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 141 of 168, 84%. Rust Data logged it first on 13 September 2026.
Which location does West Coast Fun PVE 2.5 run from?
No region is published by West Coast Fun PVE 2.5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 15.204.34.9:28015 is its address.
Rules, settings, map
Which settings and rules does West Coast Fun PVE 2.5 run?
No gather rate appears in the name: West Coast Fun PVE 2.5. The cap on a group is 32 players. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on West Coast Fun PVE 2.5?
West Coast Fun PVE 2.5 runs a procedural map of size 4,250 with seed 2070244327, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does West Coast Fun PVE 2.5 wipe?
The only wipe West Coast Fun PVE 2.5 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 5 hours ago. Its tags carry a monthly wipe schedule.
On West Coast Fun PVE 2.5, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. Peak population on the latest wipe came 33 hours in.
Tags, lists
Which Rust Data filters and lists contain West Coast Fun PVE 2.5?
The Rust Data lists that West Coast Fun PVE 2.5 fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on West Coast Fun PVE 2.5?
These tags are published by West Coast Fun PVE 2.5 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to West Coast Fun PVE 2.5?
The manual route: launch Rust, F1, then client.connect 15.204.34.9:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/CumrnnqwD8 is the website recorded for it.