Online 15.235.180.140:26015 checked 11m ago
world1
Connect
srv = rust.server("15.235.180.140:26017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 10:26 UTC20d ago | 7 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4096 · seed 3486489- map
- Custom Map
- size
- 4096
- seed
- 3486489
Server
srv.info()- address
- 15.235.180.140:26015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 10:26 UTC
- hostname
- –
- first seen
- 6 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 65/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 44/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 38/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 94/125 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 34 on average | 25/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 36/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does world1 rank?
Rank #15,276 on seven-day player hours for world1, within the top 69% of all ranked servers.
How full does world1 run?
Current row: 0 players on world1, against 100 slots. Over the last seven days it averaged 0 players.
Server facts
How well does world1 perform?
Averaged over 48 hours: 126 server fps, never under 38. Buildings, deployables and all else in the world took the count as high as 96,717 entities. A high of 2,831 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does world1 run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by world1. The protocol has to match before you can join, and Steam does the updating.
How reliable is world1, and is it online now?
Online is the state at the latest refresh for world1. The uptime it reports puts the last restart about 24 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 6 October 2026.
In which location is world1 hosted?
No region is published by world1. Rust Data does not look up where the machine stands; it shows where a server says it is. 15.235.180.140:26015 is its address.
Settings and map
Which settings and rules does world1 run?
The name world1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has world1 loaded?
The game generates the map on world1: procedural, size 4,096, seed 3486489. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
On what schedule does world1 wipe?
Once a month world1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 20 days 12 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on world1 like?
Recent wipes averaged 7 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does world1 appear among Rust Data lists and filters?
These Rust Data lists include world1: Modded Rust servers, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on world1?
Read by the game's server browser, the tags world1 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join world1?
The manual route: launch Rust, F1, then client.connect 15.235.180.140:26015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://taolesi.online.