Rust Data

rustdata.spaceservers15.235.216.54:28013.ipynb

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Online EA 15.235.216.54:29013 checked 11m ago

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

monthly wipes moddedcarbonpve

Connect

srv = rust.server("15.235.216.54:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 2/200 # 1% full
7-day average 5 # peak 15
rank #1,331 # top 6% · #132 in EA
last wipe 28d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:01 UTC FW28d ago 14 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 393537180
Map of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
map
Custom Map
size
4500
seed
393537180

Server

srv.info()
address
15.235.216.54:29013
region
EA
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:01 UTC
hostname
jp-scourge.rustez.com
first seen
13 Sep 2026

Operator · rustez.com

rust.servers(operator="rustez.com").sort_values("players")

About this server · in its own words

print(srv.description)
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average24/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average16/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average7/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average3/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average8/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank?

Player hours over the last seven days: #1,331 for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, #132 in Asia, within the top 6% of the ranked set.

What population does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reports 2 players at this refresh, with 200 slots configured. Over the last seven days it averaged 5 players and peaked at 15. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 9 players.

Server data

How well does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?

Averaged over 48 hours: 58 server fps, never under 53. The entity count peaked at 189,054, covering buildings, deployables and the rest of the world. A high of 5,924 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?

The current sample puts [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online. A restart about 47 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?

In Asia, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, using the EA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 15.235.216.54:29013.

Map and rules

Which settings and rules does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

The name [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The game generates the map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: procedural, size 4,500, seed 393537180. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

On what schedule does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

A single wipe each month, the force wipe, is all [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days 3 hours ago. Its tags carry a monthly wipe schedule.

On [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what happens on wipe day?

Across recent wipes the busiest point averaged 14 players. The crowd on the latest wipe topped out 39 hours after it began.

Tags and filters

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among Rust Data lists and filters?

On Rust Data, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appears in these lists: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator most likely runs [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, as all publish a rustez.com hostname.

Which meanings do the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold?

These tags are published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): East Asia is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

In Rust, F1 opens the console: type client.connect 15.235.216.54:29013. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustez.com.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia East Asia is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,577 players 11,817 servers online