Offline NA 156.236.84.18:28150 checked 29d ago
CREED DEV SERVER
Connect
srv = rust.server("156.236.84.18:28152")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Tuesday 3 November, 13:26 UTC, in 5d 11h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 5d 11h | Tue 3 Nov, 13:26 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 12d 11h | Tue 10 Nov, 13:26 UTC | wipe |
| 3 | 19d 11h | Tue 17 Nov, 13:26 UTC | wipe |
| 4 | 26d 11h | Tue 24 Nov, 13:26 UTC | wipe |
| 5 | 33d 11h | Tue 1 Dec, 13:26 UTC | wipe |
| 6 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 40d 11h | Tue 8 Dec, 13:26 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 13:26 UTC29d ago | 0 | NaN | running | 0 |
| 1 | Thu 24 Sep, 12:08 UTC34d ago | 1 | NaN | 5.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · creedrustservers.com
rust.servers(operator="creedrustservers.com").sort_values("players")
13 servers publish a creedrustservers.com hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 1/50 |
| 1 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 0/75 |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 310/2000 |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 179/200 |
| 4 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58/200 |
| 5 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 43/200 |
Quick answers
From the figures on this page.
Population data
What position does CREED DEV SERVER take in the server rankings?
Ranked #16,875 on seven-day player hours, CREED DEV SERVER is #1,693 in North America and in the top 71% of all ranked servers.
How many players does CREED DEV SERVER hold at once?
CREED DEV SERVER returns no live count at this refresh, having last been seen 29 days 12 hours ago.
Server data
Which Rust version is CREED DEV SERVER on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by CREED DEV SERVER. The protocol has to match before you can join, and Steam does the updating.
Is CREED DEV SERVER up, and what does its uptime show?
Offline now for CREED DEV SERVER, last seen 29 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does CREED DEV SERVER run from?
In North America, CREED DEV SERVER lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 156.236.84.18:28150 is its address.
Map and rules
What rules and settings are recorded for CREED DEV SERVER?
No gather rate appears in the name: CREED DEV SERVER. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has CREED DEV SERVER loaded?
Size 4,096, seed 1: the procedural map on CREED DEV SERVER, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Procedural is what the map name field says.
Wipes and dates
When does CREED DEV SERVER wipe, and how often?
The prediction follows the tag, because CREED DEV SERVER's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Tuesday 3 November at 13:26 UTC. A new world was started 29 days 12 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
On CREED DEV SERVER, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold CREED DEV SERVER, and which filters?
On Rust Data, CREED DEV SERVER appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who is behind CREED DEV SERVER?
The same operator most likely runs CREED DEV SERVER and 12 other servers we track, as all publish a creedrustservers.com hostname.
How should you read the server tags on CREED DEV SERVER?
The game's server browser reads these tags from CREED DEV SERVER: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to CREED DEV SERVER?
In Rust, F1 opens the console: type client.connect 156.236.84.18:28150. Launch Rust on this page does the same by opening the game through Steam and connecting. https://creedrustservers.com is the website recorded for it.