Rust Data

rustdata.spaceservers157.211.5.47:28016.ipynb

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Offline 157.211.5.47:28015 checked 44d ago

Pure Perth PvE | No Raiding | Vanilla Rates | AU

monthly wipes moddedoxidepve

Connect

srv = rust.server("157.211.5.47:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 47d ago # monthly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
157.211.5.47:28015
region
–
max players
80
group limit
8, the default
wipe schedule
monthly
last wipe
11 Sep 2026, 15:10 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average20/200
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average8/200
2[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average12/100
3BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average5/50
4[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average5/50
5[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average1/30

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Pure Perth PvE | No Raiding | Vanilla Rates | AU rank?

Over the last seven days Pure Perth PvE | No Raiding | Vanilla Rates | AU sits at #15,025 on player hours, in the top – of ranked servers.

How many players does Pure Perth PvE | No Raiding | Vanilla Rates | AU hold at once?

The current row shows Pure Perth PvE | No Raiding | Vanilla Rates | AU offline; the last response was 44 days 16 hours ago.

Server data

Which Rust version is Pure Perth PvE | No Raiding | Vanilla Rates | AU on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Pure Perth PvE | No Raiding | Vanilla Rates | AU. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pure Perth PvE | No Raiding | Vanilla Rates | AU, and is it up?

Pure Perth PvE | No Raiding | Vanilla Rates | AU is offline at this refresh; the last response came 44 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Pure Perth PvE | No Raiding | Vanilla Rates | AU hosted?

Its name points to Oceania, but Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.211.5.47:28015.

Map and rules

Which rules apply on Pure Perth PvE | No Raiding | Vanilla Rates | AU, and what settings?

You will not find a gather rate in the string Pure Perth PvE | No Raiding | Vanilla Rates | AU. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Pure Perth PvE | No Raiding | Vanilla Rates | AU loaded?

Pure Perth PvE | No Raiding | Vanilla Rates | AU runs a procedural map, which the game generates.

Wipe data

When does Pure Perth PvE | No Raiding | Vanilla Rates | AU wipe, and how often?

An estimate from the force wipe gives Pure Perth PvE | No Raiding | Vanilla Rates | AU's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 47 days 18 hours ago. Its tags carry a monthly wipe schedule.

Tags and filters

Which Rust Data filters and lists contain Pure Perth PvE | No Raiding | Vanilla Rates | AU?

These Rust Data lists include Pure Perth PvE | No Raiding | Vanilla Rates | AU: Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

These tags are published by Pure Perth PvE | No Raiding | Vanilla Rates | AU and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): The server lists 80 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Pure Perth PvE | No Raiding | Vanilla Rates | AU?

In Rust, F1 opens the console: type client.connect 157.211.5.47:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp80
Max players The server lists 80 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,302 players 11,676 servers online