Rust Data

rustdata.spaceservers157.211.6.163:28017.ipynb

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Online OC 157.211.6.163:28015 checked 12m ago

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep

2x monthly wipes moddedoxidepve

Connect

srv = rust.server("157.211.6.163:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 4
rank #4,279 # top 19% · #107 in OC
last wipe 28d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap25.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 27 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 03:24 UTC2d ago 2 NaN running 2
1 Thu 1 Oct, 19:44 UTC FW28d ago 2 held half 25.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 411185116
Map of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
map
Procedural Map
size
4300
seed
411185116
Open on RustMaps

Server

srv.info()
address
157.211.6.163:28015
region
OC
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 19:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
2x | OLP | PVP | Monthly | AU Server Modifiers: 2x Resources Collection 50% Upkeep Offline Raid Protection (Login once per 24hrs & upkeep required) Check our webpage for in game stats and map voting. https://ruststats.tillzmatt.online

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average3/200
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average2/200
2[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average3/100
3[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 3 on average3/100
4BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50
5Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 5 on average1/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep rank?

Ranked #4,279 on seven-day player hours, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is #107 in Oceania and in the top 19% of all ranked servers.

How many players does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hold at once?

Current row: 0 players on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, against 100 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 05:00 UTC, mean 2 players.

Server facts

How well does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep perform?

Server fps over the last 48 hours averages 59; the floor is 56. The entity count peaked at 162,462, covering buildings, deployables and the rest of the world. A high of 4,337 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. The protocol has to match before you can join, and Steam does the updating.

Is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep up, and what does its uptime show?

The current sample puts [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep online. A restart about 6 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep run from?

In Oceania, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists itself, using the OC tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.211.6.163:28015.

Rules, settings, map

Which rules apply on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, and what settings?

Gather sits at 2x, read from the server's own name: [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep selected?

Size 4,300, seed 411185116: the procedural map on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe?

Once a month [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 1 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear among Rust Data lists and filters?

These Rust Data lists include [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: Oceania Rust servers, Modded Rust servers, 2x Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meanings do the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hold?

The game's server browser reads these tags from [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

Enter client.connect 157.211.6.163:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ruststats.tillzmatt.online is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,985 players 11,829 servers online