Offline NA 157.250.203.118:25612 checked 9d ago
[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
Connect
srv = rust.server("157.250.203.118:25876")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 22:20 UTC14d ago | 4 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 46/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 33/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 100/125 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 22/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11/200 |
Quick answers
From the figures on this page.
Population
How does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! compare in the rankings?
Player hours over the last seven days: #15,338 for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, #1,553 in North America, within the top 70% of the ranked set.
How full does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run?
The current row shows [US] Immortal Trial's | PVE | Perm Deep Sea | & more! offline; the last response was 9 days 16 hours ago.
Server facts
What is the Rust version on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The build is Rust network protocol 2634 and build 167781 on Linux, run by [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, and is it online now?
The latest sample has [US] Immortal Trial's | PVE | Perm Deep Sea | & more! offline, with a last sighting 9 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 October 2026.
Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit?
With its NA tag, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.250.203.118:25612.
Map and rules
Which settings and rules does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run?
The name [US] Immortal Trial's | PVE | Perm Deep Sea | & more! carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The game generates the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: procedural, size 4,250, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe data
When does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe, and how often?
The only wipe [US] Immortal Trial's | PVE | Perm Deep Sea | & more! takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 2 hours ago. Its tags carry a monthly wipe schedule.
On [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 25 hours in.
Lists and tags
Which Rust Data filters and lists contain [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
On Rust Data, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! hold?
Read by the game's server browser, the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Enter client.connect 157.250.203.118:25612 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
