Rust Data

rustdata.spaceservers157.85.90.104:24577.ipynb

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Offline NA 157.85.90.104:24576 checked 27d ago

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale

moddedoxide

Connect

srv = rust.server("157.85.90.104:24577")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #16,781 # top 70% · #1680 in NA
last wipe 30d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 19:05 UTC30d ago 4 NaN running 0
1 Wed 23 Sep, 04:10 UTC34d ago 2 held half 4.6 days 1
2 Tue 22 Sep, 02:07 UTC35d ago 4 NaN 1.1 days 1
3 Mon 21 Sep, 02:42 UTC36d ago 4 NaN 1 days 0
4 Sat 19 Sep, 03:09 UTC38d ago 2 NaN 2 days 2
5 Fri 18 Sep, 12:44 UTC39d ago 3 NaN 0.6 days 0
6 Thu 17 Sep, 13:15 UTC40d ago 3 NaN 1 days 0
7 Wed 16 Sep, 14:50 UTC41d ago 2 NaN 0.9 days 0
8 Tue 15 Sep, 15:49 UTC42d ago 2 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale
map
EmpireRust.com
size
3000
seed
50000

Server

srv.info()
address
157.85.90.104:24576
region
NA
max players
15
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 19:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Empire Chad Games | Where Chads Are Made! FaceChecks | Bedwars | Battle Royale | AimTrain | FFA | Scrims Links: ・Discord.gg/ArAeU4qQqN ・EmpireRust.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average135/999
1Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average17/150
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average10/200
3Together We Rust | Build ServerNA · groups of 8+ · 2 on average4/125
4Builders Like UsNA · groups of 32+ · monthly · 2 on average6/100
5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average5/50

Quick answers

From the figures on this page.

Population

What position does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale take in the server rankings?

On seven-day player hours US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is #16,781 overall and #1,680 in North America, inside the top 70% of all ranked servers.

What population does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale carry?

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale returns no live count at this refresh, having last been seen 27 days 6 hours ago.

Server data

What Rust version does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale. Joining needs the same protocol on your game; Steam handles the update.

Is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale up, and what does its uptime show?

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is offline at this refresh; the last response came 27 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale hosted?

In North America, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.90.104:24576.

Map and rules

What rules and settings are recorded for US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

The name US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale selected?

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale runs a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: EmpireRust.com.

Wipes and dates

On what schedule does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale wipe?

US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 3 hours ago, and that is the one in play.

On US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, what happens on wipe day?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 21 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, and which filters?

On Rust Data, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

These tags are published by US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?

In Rust, F1 opens the console: type client.connect 157.85.90.104:24576. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://empirerust.com.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,^c,^e,^j,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^j
Battle royale The zone closes while you loot and fight.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online