Rust Data

rustdata.spaceservers8.26.94.147:27161.ipynb

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Online 8.26.94.147:27161 checked 10m ago

Intoxicated US Sandbox - Creative | Build | Noclip

official modded

Connect

srv = rust.server("8.26.94.147:27161")
print(srv.connect_command)

Right now

srv.summary()
players now 24/150 # 16% full
7-day average 12 # peak 35
rank #849 # top 4%
last wipe 27d ago # no schedule published
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
01020304002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:27 UTC FW27d ago 27 NaN running 8

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5650 · seed 1
Map of Intoxicated US Sandbox - Creative | Build | Noclip
map
Intoxicated Sandbox
size
5650
seed
1
custom map
download

Server

srv.info()
address
8.26.94.147:27161
region
– · ca2
max players
150
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average210/999
1RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average8/200
2Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125
3Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
4[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average5/50
5RustPlay Building And Base Defense Testing ServerNA · groups of 8+ · 1 on average2/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Intoxicated US Sandbox - Creative | Build | Noclip rank?

Rank #849 on seven-day player hours for Intoxicated US Sandbox - Creative | Build | Noclip, within the top 4% of all ranked servers.

How many players does Intoxicated US Sandbox - Creative | Build | Noclip hold at once?

The sample now reads 24 players for Intoxicated US Sandbox - Creative | Build | Noclip, out of 150 slots. Over the last seven days it averaged 12 players and peaked at 35. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 28 players.

About the server

How well does Intoxicated US Sandbox - Creative | Build | Noclip perform?

The 48-hour average is 256 server fps, with a low of 254. Buildings, deployables and all else in the world took the count as high as 36,887 entities. A high of 4,423 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Intoxicated US Sandbox - Creative | Build | Noclip?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Intoxicated US Sandbox - Creative | Build | Noclip. Steam updates your game for you, but the protocol must match to join.

Is Intoxicated US Sandbox - Creative | Build | Noclip up, and what does its uptime show?

Intoxicated US Sandbox - Creative | Build | Noclip reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Intoxicated US Sandbox - Creative | Build | Noclip run from?

The name of Intoxicated US Sandbox - Creative | Build | Noclip points to North America, even though no region tag is published; the region code is ca2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 8.26.94.147:27161 is its address.

Map and rules

Which settings and rules does Intoxicated US Sandbox - Creative | Build | Noclip run?

The name Intoxicated US Sandbox - Creative | Build | Noclip carries no gather rate. The group limit sits at the default of 8 players. Recorded as build & creative, no gathering, just sandbox building. Official tab in game: it is there. VAC, Valve's anti-cheat, is enabled.

What is the map on Intoxicated US Sandbox - Creative | Build | Noclip?

Intoxicated US Sandbox - Creative | Build | Noclip runs a custom map, size 5,650. The published file is on this page for download.

Wipe data

When does Intoxicated US Sandbox - Creative | Build | Noclip wipe, and how often?

A single wipe each month, the force wipe, is all Intoxicated US Sandbox - Creative | Build | Noclip does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 5 hours ago.

On Intoxicated US Sandbox - Creative | Build | Noclip, what happens on wipe day?

The average peak over recent wipes is 27 players. The crowd on the latest wipe topped out 33 hours after it began.

Tags and filters

Where does Intoxicated US Sandbox - Creative | Build | Noclip appear among Rust Data lists and filters?

The Rust Data lists that Intoxicated US Sandbox - Creative | Build | Noclip fits are: Modded Rust servers, Official Rust servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Which meanings do the tags on Intoxicated US Sandbox - Creative | Build | Noclip hold?

Read by the game's server browser, the tags Intoxicated US Sandbox - Creative | Build | Noclip publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptnone (Networking): The server runs network layer 'none'; $rca2 (Region code): The row gives ca2 as its region code; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): A place to design and practise bases; ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Intoxicated US Sandbox - Creative | Build | Noclip?

In Rust, F1 opens the console: type client.connect 8.26.94.147:27161. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/ChTFh5w.

Server tags · what each one means

srv.tags.decode()

Published as gmrust,ptnone,cs168909,$rca2,ts8,^z,^c,^k,rustmaps,mp150,v2635,stok,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players Slot count: 150.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptnone
Networking The server runs network layer 'none'.
$rca2
Region code The row gives ca2 as its region code.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online