Online 157.85.92.243:22456 checked 11m ago
RUSTALOGIC
Connect
srv = rust.server("157.85.92.243:22457")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 22:21 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 22:25 UTC25d ago | 1 | held half | 3 days | 0 |
| 2 | Thu 1 Oct, 20:11 UTC FW27d ago | 2 | held half | 2.1 days | 0 |
| 3 | Thu 1 Oct, 07:31 UTC27d ago | 2 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 3301033
- map
- Procedural Map
- size
- 3000
- seed
- 3301033
Server
srv.info()- address
- 157.85.92.243:22456
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 6 Oct 2026, 22:47 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 86/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 32/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 81/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 132 on average | 147/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 54/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RUSTALOGIC rank?
Player hours over seven days put RUSTALOGIC at #15,353, in the top 69% of the ranked set.
What population does RUSTALOGIC carry?
RUSTALOGIC reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does RUSTALOGIC run?
Server fps over the last 48 hours averages 202; the floor is 131. The entity count peaked at 51,348, covering buildings, deployables and the rest of the world. The memory field tops out at 3,690 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RUSTALOGIC?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RUSTALOGIC. Steam updates your game for you, but the protocol must match to join.
How reliable is RUSTALOGIC, and is it online now?
The current sample puts RUSTALOGIC online. A restart about 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does RUSTALOGIC run from?
For RUSTALOGIC, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.92.243:22456 is its address.
Settings and map
Which settings and rules does RUSTALOGIC run?
The name RUSTALOGIC carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has RUSTALOGIC loaded?
The game generates the map on RUSTALOGIC: procedural, size 3,000, seed 3301033. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does RUSTALOGIC wipe, and how often?
Once a month RUSTALOGIC wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 22 days 3 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on RUSTALOGIC like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does RUSTALOGIC appear among Rust Data lists and filters?
The Rust Data lists that RUSTALOGIC fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RUSTALOGIC hold?
These tags are published by RUSTALOGIC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RUSTALOGIC?
Enter client.connect 157.85.92.243:22456 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
