Offline EU 157.90.90.95:28005 checked 33d ago
[EU] RaidLab - Raid Simulator
Connect
srv = rust.server("157.90.90.95:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 694 on average | 741/800 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 211 on average | 133/400 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 79 on average | 85/400 |
| 3 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 31/400 |
| 4 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 19/50 |
| 5 | A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 0/42 |
Quick answers
From the figures on this page.
Player counts
How does [EU] RaidLab - Raid Simulator compare in the rankings?
Player hours over the last seven days: #15,625 for [EU] RaidLab - Raid Simulator, #2,515 in Europe, within the top 71% of the ranked set.
How many players does [EU] RaidLab - Raid Simulator hold at once?
[EU] RaidLab - Raid Simulator returns no live count at this refresh, having last been seen 33 days 19 hours ago.
Server facts
Which Rust version is [EU] RaidLab - Raid Simulator on?
Version Rust network protocol 2633 and build 163207 on Linux is reported by [EU] RaidLab - Raid Simulator. Steam updates your game for you, but the protocol must match to join.
Is [EU] RaidLab - Raid Simulator up, and what does its uptime show?
The latest sample has [EU] RaidLab - Raid Simulator offline, with a last sighting 33 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Which location does [EU] RaidLab - Raid Simulator run from?
In Europe, [EU] RaidLab - Raid Simulator lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.90.90.95:28005.
Rules, settings, map
Which settings and rules does [EU] RaidLab - Raid Simulator run?
No gather rate appears in the name: [EU] RaidLab - Raid Simulator. The group limit sits at the default of 8 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] RaidLab - Raid Simulator loaded?
Size 4,500, seed 1337: the procedural map on [EU] RaidLab - Raid Simulator, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
When does [EU] RaidLab - Raid Simulator wipe, and how often?
Expect an estimate: [EU] RaidLab - Raid Simulator's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 52 days 23 hours ago. The tags list wipes as monthly.
Tags and filters
Which Rust Data filters and lists contain [EU] RaidLab - Raid Simulator?
These Rust Data lists include [EU] RaidLab - Raid Simulator: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [EU] RaidLab - Raid Simulator hold?
Read by the game's server browser, the tags [EU] RaidLab - Raid Simulator publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [EU] RaidLab - Raid Simulator?
Enter client.connect 157.90.90.95:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.