Rust Data

rustdata.spaceservers85.209.231.118:28016.ipynb

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Online 85.209.231.118:28015 checked 2h ago

R2 - Aim training / Matchmaking / Facechecks - EU Main

moddedcarbon

Connect

srv = rust.server("85.209.231.118:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 56/400 # 14% full
7-day average 36 # peak 155
rank #467 # top 2%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
025507510020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Custom map, no picture published
map
discord.gg/r2aim
size
6000
seed
1337

Server

srv.info()
address
85.209.231.118:28015
region
–
max players
400
group limit
12 max
wipe schedule
–
last wipe
1 Oct 2026, 17:54 UTC
hostname
eu.aim.r2rust.com
first seen
13 Sep 2026

Operator · r2rust.com

rust.servers(operator="r2rust.com").sort_values("players")

3 servers publish a r2rust.com hostname.

About this server · in its own words

print(srv.description)
We have the following modes: - Matchmaking - FaceChecks - Aim Bots - Aim Flow - GunGame - FFA: Small/Large/Primitive And events: - LastLife - PCR (Private Clan Roams) Server location: Lithuania, Vilnius Discord link: discord.gg/r2aim Website and VIP's: r2rust.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 710 on average1193/1500
1RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average153/400
2[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average36/75
3A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average5/42
4Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average5/40
5Training | Oil Rig Practice | Small & Large Rig | PvPEU · groups of 8+ · 1 on average1/50

Quick answers

From the figures on this page.

Population data

What position does R2 - Aim training / Matchmaking / Facechecks - EU Main take in the server rankings?

Over the last seven days R2 - Aim training / Matchmaking / Facechecks - EU Main sits at #467 on player hours, in the top 2% of ranked servers.

How full does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

The sample now reads 56 players for R2 - Aim training / Matchmaking / Facechecks - EU Main, out of 400 slots. Over the last seven days it averaged 36 players and peaked at 155. Peak hour in the last 48 hours: 17:00 UTC, mean 78 players.

Server facts

How smoothly does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

The 48-hour average is 60 server fps, with a low of 60. Buildings, deployables and all else in the world took the count as high as 4,118 entities. The memory field tops out at 2,685 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Rust network protocol 2635 and build 168909 on Linux is what R2 - Aim training / Matchmaking / Facechecks - EU Main runs. Steam updates your game for you, but the protocol must match to join.

How reliable is R2 - Aim training / Matchmaking / Facechecks - EU Main, and is it up?

The current sample puts R2 - Aim training / Matchmaking / Facechecks - EU Main online. Count back 13 hours from its reported uptime to get the last restart. Uptime of 98% across the last 7 full days: 165 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is R2 - Aim training / Matchmaking / Facechecks - EU Main hosted?

Its name points to Europe, but R2 - Aim training / Matchmaking / Facechecks - EU Main publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.209.231.118:28015.

Map and rules

Which settings and rules does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

The name R2 - Aim training / Matchmaking / Facechecks - EU Main carries no gather rate. 12 players is the maximum per group. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has R2 - Aim training / Matchmaking / Facechecks - EU Main selected?

R2 - Aim training / Matchmaking / Facechecks - EU Main runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: discord.gg/r2aim.

Wipe schedule

When does R2 - Aim training / Matchmaking / Facechecks - EU Main wipe, and on what schedule?

Too few wipes are on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 1 hours ago.

Lists and tags

Which Rust Data filters and lists contain R2 - Aim training / Matchmaking / Facechecks - EU Main?

On Rust Data, R2 - Aim training / Matchmaking / Facechecks - EU Main appears in these lists: EU Rust servers, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

Who operates R2 - Aim training / Matchmaking / Facechecks - EU Main?

A r2rust.com hostname is published by R2 - Aim training / Matchmaking / Facechecks - EU Main and by 2 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main hold?

The game's server browser reads these tags from R2 - Aim training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): Slot count: 400; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to R2 - Aim training / Matchmaking / Facechecks - EU Main?

Enter client.connect 85.209.231.118:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://r2rust.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players Slot count: 400.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online