Online OC 158.140.244.251:28015 checked 11m ago
[NZ] Vanilla Rust 1
Connect
srv = rust.server("158.140.244.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 19% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:17 UTC FW27d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 420730549
- map
- Procedural Map
- size
- 4250
- seed
- 420730549
Server
srv.info()- address
- 158.140.244.251:28015
- region
- OC
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 29 on average | 29/100 |
| 1 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 10/250 |
| 2 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 7/250 |
| 3 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 1/500 |
| 4 | ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 2/100 |
| 5 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 1/75 |
Quick answers
From the figures on this page.
Population data
How does [NZ] Vanilla Rust 1 compare in the rankings?
On seven-day player hours [NZ] Vanilla Rust 1 is #1,618 overall and #40 in Oceania, inside the top 7% of all ranked servers.
How many players does [NZ] Vanilla Rust 1 hold at once?
Current row: 5 players on [NZ] Vanilla Rust 1, against 75 slots. Over the last seven days it averaged 4 players and peaked at 11. Peak hour in the last 48 hours: 09:00 UTC, mean 9 players.
About the server
How well does [NZ] Vanilla Rust 1 perform?
Averaged over 48 hours: 51 server fps, never under 25. The entity count peaked at 106,402, covering buildings, deployables and the rest of the world. Memory peaked at 4,653 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [NZ] Vanilla Rust 1 run?
Rust network protocol 2635 and build 168909 on Linux is what [NZ] Vanilla Rust 1 runs. The protocol has to match before you can join, and Steam does the updating.
Is [NZ] Vanilla Rust 1 up, and what does its uptime show?
Online is the state at the latest refresh for [NZ] Vanilla Rust 1. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [NZ] Vanilla Rust 1 run from?
The OC tag is what [NZ] Vanilla Rust 1 uses to list itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 158.140.244.251:28015.
Rules, settings, map
What rules and settings are recorded for [NZ] Vanilla Rust 1?
The name [NZ] Vanilla Rust 1 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has [NZ] Vanilla Rust 1 selected?
[NZ] Vanilla Rust 1 runs a procedural map of size 4,250 with seed 420730549, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [NZ] Vanilla Rust 1 wipe, and how often?
A single wipe each month, the force wipe, is all [NZ] Vanilla Rust 1 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 14 hours ago, and that is the one in play. The tags list wipes as monthly.
On [NZ] Vanilla Rust 1, what happens on wipe day?
Recent wipes averaged 4 players at their peak. 5 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold [NZ] Vanilla Rust 1, and which filters?
These Rust Data lists include [NZ] Vanilla Rust 1: Oceania Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [NZ] Vanilla Rust 1?
These tags are published by [NZ] Vanilla Rust 1 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): In the server browser it sits under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join [NZ] Vanilla Rust 1?
The manual route: launch Rust, F1, then client.connect 158.140.244.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/27dvKFJXGX.