Rust Data

rustdata.spaceservers158.255.4.165:28017.ipynb

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Online 158.255.4.165:28015 checked 6m ago

5844 Rust Server

moddedoxide

Connect

srv = rust.server("158.255.4.165:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 1
rank #5,136 # top 23%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0010:0023:0008:0016:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510002:0010:0023:0008:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:18 UTC6d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of 5844 Rust Server
map
Procedural Map
size
4000
seed
1337
Open on RustMaps

Server

srv.info()
address
158.255.4.165:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:18 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 162 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average32/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 5844 Rust Server rank?

Rank #5,136 on seven-day player hours for 5844 Rust Server, within the top 23% of all ranked servers.

How many players does 5844 Rust Server hold at once?

At this timestamp, 0 players are on 5844 Rust Server. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on 5844 Rust Server?

Averaged over 48 hours: 57 server fps, never under 29. The entity count peaked at 92,434, covering buildings, deployables and the rest of the world. A high of 3,259 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on 5844 Rust Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by 5844 Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is 5844 Rust Server, and is it up?

5844 Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 25 hours ago. 139 of 144 hours up over the last 6 full days, or 97%. Its earliest recorded date in Rust Data is 21 October 2026.

Where does 5844 Rust Server sit?

There is no region published for 5844 Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 158.255.4.165:28015.

Settings and map

What rules and settings are recorded for 5844 Rust Server?

You will not find a gather rate in the string 5844 Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on 5844 Rust Server?

5844 Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does 5844 Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of 5844 Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 12 hours ago.

What is wipe day on 5844 Rust Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 5 hours in.

Lists and tags

Which Rust Data filters and lists contain 5844 Rust Server?

On Rust Data, 5844 Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on 5844 Rust Server?

These tags are published by 5844 Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into 5844 Rust Server?

Enter client.connect 158.255.4.165:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,119 players 11,685 servers online