Offline EU 159.112.138.116:28031 checked 35d ago
Rust::Hosted by GameHost
Connect
srv = rust.server("159.112.138.116:28033")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1
- map
- Procedural Map
- size
- 2500
- seed
- 1
Server
srv.info()- address
- 159.112.138.116:28031
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Sep 2026, 08:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 246/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 93/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 132/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 74/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 122 on average | 139/300 |
Quick answers
From the figures on this page.
Player counts
What position does Rust::Hosted by GameHost take in the server rankings?
Player hours over the last seven days: #15,478 for Rust::Hosted by GameHost, #2,515 in Europe, within the top 71% of the ranked set.
How full does Rust::Hosted by GameHost run?
Rust::Hosted by GameHost returns no live count at this refresh, having last been seen 35 days 17 hours ago.
Server facts
What is the Rust version on Rust::Hosted by GameHost?
Rust network protocol 2633 and build 165217 on Linux is what Rust::Hosted by GameHost runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust::Hosted by GameHost, and is it up?
Offline now for Rust::Hosted by GameHost, last seen 35 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does Rust::Hosted by GameHost sit?
In Europe, Rust::Hosted by GameHost lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 159.112.138.116:28031 is its address.
Map and rules
What rules and settings are recorded for Rust::Hosted by GameHost?
The name Rust::Hosted by GameHost carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has Rust::Hosted by GameHost loaded?
The game generates the map on Rust::Hosted by GameHost: procedural, size 2,500, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rust::Hosted by GameHost wipe, and on what schedule?
An estimate from the force wipe gives Rust::Hosted by GameHost's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 50 days 3 hours ago. A monthly wipe schedule is published in its tags.
Tags, lists
Which Rust Data filters and lists contain Rust::Hosted by GameHost?
The Rust Data lists that Rust::Hosted by GameHost fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Rust::Hosted by GameHost?
Read by the game's server browser, the tags Rust::Hosted by GameHost publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Rust::Hosted by GameHost?
In Rust, F1 opens the console: type client.connect 159.112.138.116:28031. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.gamehost.cl/ is the website recorded for it.
