Offline 162.120.0.30:9000 checked 11h ago
A BisectHosting Server - fc4b465d
Connect
srv = rust.server("162.120.0.30:9003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 21:02 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 162.120.0.30:9000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 21:02 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 190/225 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 101/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 30/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 54/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 60/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 33/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A BisectHosting Server - fc4b465d rank?
Player hours over seven days put A BisectHosting Server - fc4b465d at #15,339, in the top 69% of the ranked set.
What population does A BisectHosting Server - fc4b465d carry?
The current row shows A BisectHosting Server - fc4b465d offline; the last response was 11 hours ago. Over the last seven days it averaged 0 players.
Server facts
How smoothly does A BisectHosting Server - fc4b465d run?
Server fps over the last 48 hours averages 231; the floor is 214. Entity numbers reached 47,472, and that includes buildings, deployables and the rest. Memory peaked at 3,042 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A BisectHosting Server - fc4b465d on?
Rust network protocol 2634 and build 167781 on Linux is what A BisectHosting Server - fc4b465d runs. Steam updates your game for you, but the protocol must match to join.
Is A BisectHosting Server - fc4b465d up, and what does its uptime show?
Offline now for A BisectHosting Server - fc4b465d, last seen 11 hours ago. Count back 12 days 19 hours from its reported uptime to get the last restart. 163 of 168 hours up over the last 7 full days, or 97%. Rust Data logged it first on 2 October 2026.
Which location does A BisectHosting Server - fc4b465d run from?
There is no region published for A BisectHosting Server - fc4b465d. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.120.0.30:9000.
Map and rules
Which rules apply on A BisectHosting Server - fc4b465d, and what settings?
The name A BisectHosting Server - fc4b465d carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has A BisectHosting Server - fc4b465d selected?
A BisectHosting Server - fc4b465d runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A BisectHosting Server - fc4b465d wipe, and on what schedule?
Once a month A BisectHosting Server - fc4b465d wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 9 hours ago, and that is the one in play. The tags list wipes as monthly.
On A BisectHosting Server - fc4b465d, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 35 hours in.
Tags, lists
Where does A BisectHosting Server - fc4b465d appear among Rust Data lists and filters?
On Rust Data, A BisectHosting Server - fc4b465d appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on A BisectHosting Server - fc4b465d?
These tags are published by A BisectHosting Server - fc4b465d and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to A BisectHosting Server - fc4b465d?
Enter client.connect 162.120.0.30:9000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.