Online NA 162.120.4.46:10000 checked 15m ago
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights
Connect
srv = rust.server("162.120.4.46:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:48 UTC FW27d ago | 4 | NaN | running | 1 |
| 1 | Wed 30 Sep, 23:13 UTC28d ago | 6 | NaN | 0.8 days | 1 |
| 2 | Wed 30 Sep, 16:35 UTC28d ago | 6 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 533764160
- map
- Procedural Map
- size
- 4250
- seed
- 533764160
Server
srv.info()- address
- 162.120.4.46:10000
- region
- NA
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 25/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 12/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 59/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4/200 |
Quick answers
From the figures on this page.
Population data
How does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights compare in the rankings?
Player hours over the last seven days: #3,765 for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, #625 in North America, within the top 17% of the ranked set.
How many players does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights hold at once?
The sample now reads 0 players for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, out of 60 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.
Server data
How smoothly does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?
Averaged over 48 hours: 210 server fps, never under 121. Entity numbers reached 121,803, and that includes buildings, deployables and the rest. Memory peaked at 5,144 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. The protocol has to match before you can join, and Steam does the updating.
How reliable is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, and is it online now?
Online is the state at the latest refresh for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. Count back 7 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run from?
The NA tag is what Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.120.4.46:10000.
Settings and map
Which settings and rules does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?
You will not find a gather rate in the string Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
The game generates the map on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: procedural, size 4,250, seed 533764160. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipe, and on what schedule?
The only wipe Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 11 hours ago. A monthly wipe schedule is published in its tags.
On Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 4 hours in.
Tags, lists
Which Rust Data filters and lists contain Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
On Rust Data, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Read by the game's server browser, the tags Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights publishes are: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
The manual route: launch Rust, F1, then client.connect 162.120.4.46:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
