Online EA · ja1 162.222.17.25:28015 checked 9m ago
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
Connect
srv = rust.server("162.222.17.25:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 19:41 UTC22h ago | NaN | NaN | NaN | 1 |
| 1 | Sun 25 Oct, 19:32 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Sat 24 Oct, 19:17 UTC2d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 19:16 UTC3d ago | 6 | NaN | 1 days | 0 |
| 4 | Tue 20 Oct, 19:17 UTC6d ago | 8 | held half | 3 days | 0 |
| 5 | Mon 19 Oct, 19:29 UTC7d ago | 8 | NaN | 1 days | 1 |
| 6 | Sun 18 Oct, 19:23 UTC8d ago | 8 | NaN | 1 days | 1 |
| 7 | Sat 17 Oct, 19:35 UTC9d ago | 8 | NaN | 1 days | 0 |
| 8 | Fri 16 Oct, 19:16 UTC10d ago | 6 | NaN | 1 days | 0 |
| 9 | Thu 15 Oct, 23:48 UTC11d ago | NaN | NaN | NaN | 0 |
| 10 | Thu 15 Oct, 19:16 UTC11d ago | 6 | NaN | 1 days | 0 |
| 11 | Sat 10 Oct, 20:10 UTC16d ago | 8 | held half | 5 days | 1 |
| 12 | Thu 8 Oct, 19:17 UTC18d ago | 5 | held half | 2 days | 0 |
| 13 | Wed 7 Oct, 19:16 UTC19d ago | 4 | NaN | 1 days | 0 |
| 14 | Tue 6 Oct, 19:16 UTC20d ago | 3 | NaN | 1 days | 0 |
| 15 | Mon 5 Oct, 19:16 UTC21d ago | 3 | NaN | 1 days | 0 |
| 16 | Mon 5 Oct, 03:46 UTC22d ago | 3 | NaN | 0.6 days | 0 |
| 17 | Sun 4 Oct, 19:16 UTC22d ago | 3 | NaN | 0.4 days | 0 |
| 18 | Sat 3 Oct, 19:16 UTC23d ago | 4 | NaN | 1 days | 0 |
| 19 | Fri 2 Oct, 19:16 UTC24d ago | 4 | NaN | 1 days | 0 |
display(srv.map, srv.info())
Operator · teatime.gg
rust.servers(operator="teatime.gg").sort_values("players")
7 servers publish a teatime.gg hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 436 on average | 707/772 |
| 1 | [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 141 on average | 235/239 |
| 2 | UKN.GG - EU Sandbox - Creative | Build | Noclip | EU · groups of 1000+ · 10 on average | 2/200 |
| 3 | [EU] THE WAR I Creative I Builder Map | EU · groups of 8+ · 8 on average | 19/110 |
| 4 | UKN.GG - US Sandbox - Creative | Build | Noclip | NA · groups of 1000+ · 7 on average | 2/200 |
| 5 | [EU] Rumblest »F1 Staging Test | Team-only PvP« | EU · groups of 8+ · 2 on average | 5/50 |
Quick answers
From the figures on this page.
Player counts
How does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 compare in the rankings?
Ranked #2,453 on seven-day player hours, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is #254 in Asia and in the top 11% of all ranked servers.
How full does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 run?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 reports 6 players at this refresh, with 150 slots configured. Over the last seven days it averaged 2 players and peaked at 10. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 5 players.
About the server
How well does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 perform?
Server fps over the last 48 hours averages 60; the floor is 56. The entity count peaked at 2,976, covering buildings, deployables and the rest of the world. A high of 2,970 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. Steam updates your game for you, but the protocol must match to join.
How reliable is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎, and is it online now?
The current sample puts ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 online. A restart about 20 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 sit?
With its EA tag, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 lists itself in Asia; its region code is ja1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.222.17.25:28015.
Rules, settings, map
Which settings and rules does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 run?
The name ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 loaded?
Size 6,000, seed 1337: the procedural map on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: 建筑创造·小游戏.
Wipe data
When does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 wipe, and how often?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Which Rust Data filters and lists contain ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
These Rust Data lists include ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is behind ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
A teatime.gg hostname is published by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and by 6 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold?
These tags are published by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rja1 (Region code): The row gives ja1 as its region code; ^c (Creative): Creative sandbox: gathering is off, building is open; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^k (Build server): Practise base building and design here; ^j (Battle royale): Fight as the zone closes in, after looting; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
In Rust, F1 opens the console: type client.connect 162.222.17.25:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://teatime.gg.
