Offline EU · fra 51.178.215.98:28115 checked 41d ago
♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ
Connect
srv = rust.server("51.178.215.98:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · teatime.gg
rust.servers(operator="teatime.gg").sort_values("players")
7 servers publish a teatime.gg hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 178/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 42/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 35/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 20/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ rank?
On seven-day player hours ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ is #14,663 overall and #2,449 in Europe, inside the top – of all ranked servers.
How full does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ run?
♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ returns no live count at this refresh, having last been seen 41 days 21 hours ago.
Server data
What Rust version does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ run?
Rust network protocol 2633 and build 164530 on Linux is what ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ runs. The protocol has to match before you can join, and Steam does the updating.
Is ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ up, and what does its uptime show?
The latest sample has ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ offline, with a last sighting 41 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
In which location is ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ hosted?
The EU tag places ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ in Europe, and its region code is fra. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.178.215.98:28115 is its address.
Rules, settings, map
What rules and settings are recorded for ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?
The name ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ selected?
Size 6,000, seed 1337: the procedural map on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: ● RAID META BASES ●.
Wipes and dates
When does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ wipe, and how often?
A rhythm cannot be read from the wipes of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 14 hours ago, and that is the one in play.
Tags and filters
Where does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ appear among Rust Data lists and filters?
The Rust Data lists that ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ fits are: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?
♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ and 6 other servers we track both publish a teatime.gg hostname, so the same operator most likely runs them.
Which meanings do the tags on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ hold?
Read by the game's server browser, the tags ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $rfra (Region code): The row gives fra as its region code; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): A place to design and practise bases; ^j (Battle royale): Battle royale: gather loot and fight while the zone shrinks; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?
In Rust, F1 opens the console: type client.connect 51.178.215.98:28115. Launch Rust on this page does the same by opening the game through Steam and connecting. https://teatime.gg is the website recorded for it.
