Online 162.33.23.83:10000 checked 11m ago
rust reversing
Connect
srv = rust.server("162.33.23.83:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:55 UTC27d ago | 2 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:41 UTC FW27d ago | 2 | NaN | 0.6 days | 0 |
| 2 | Sat 26 Sep, 05:14 UTC33d ago | 2 | held half | 5.6 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 618226138
- map
- Procedural Map
- size
- 3000
- seed
- 618226138
Server
srv.info()- address
- 162.33.23.83:10000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 07:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 426/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 258/300 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 169 on average | 93/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 141/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 46/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 83/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does rust reversing rank?
Rank #6,357 on seven-day player hours for rust reversing, within the top 29% of all ranked servers.
What population does rust reversing carry?
rust reversing reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.
About the server
How smoothly does rust reversing run?
Server fps over the last 48 hours averages 239; the floor is 229. The entity count peaked at 45,921, covering buildings, deployables and the rest of the world. Memory peaked at 1,672 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is rust reversing on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by rust reversing. The protocol has to match before you can join, and Steam does the updating.
How reliable is rust reversing, and is it up?
rust reversing reports itself online at the current refresh. The uptime it reports puts the last restart about 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does rust reversing run from?
There is no region published for rust reversing. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.33.23.83:10000 is its address.
Rules, settings, map
Which rules apply on rust reversing, and what settings?
The name rust reversing carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is not running; Valve's anti-cheat is off.
Which map has rust reversing loaded?
rust reversing runs a procedural map of size 3,000 with seed 618226138, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does rust reversing wipe, and on what schedule?
The only wipe rust reversing takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 5 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on rust reversing like?
The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold rust reversing, and which filters?
The Rust Data lists that rust reversing fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on rust reversing hold?
The game's server browser reads these tags from rust reversing: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into rust reversing?
The manual route: launch Rust, F1, then client.connect 162.33.23.83:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://resolved.wtf/.