Rust Data

rustdata.spaceservers162.33.23.83:10003.ipynb

Run all rust-data · live

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Online 162.33.23.83:10000 checked 11m ago

rust reversing

monthly wipes vanilla

Connect

srv = rust.server("162.33.23.83:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #6,357 # top 29%
last wipe 27d ago # monthly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:55 UTC27d ago 2 NaN running 2
1 Thu 1 Oct, 18:41 UTC FW27d ago 2 NaN 0.6 days 0
2 Sat 26 Sep, 05:14 UTC33d ago 2 held half 5.6 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 618226138
Map of rust reversing
map
Procedural Map
size
3000
seed
618226138
Open on RustMaps

Server

srv.info()
address
162.33.23.83:10000
region
–
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 07:55 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average258/300
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 169 on average93/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average141/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average46/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average83/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does rust reversing rank?

Rank #6,357 on seven-day player hours for rust reversing, within the top 29% of all ranked servers.

What population does rust reversing carry?

rust reversing reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.

About the server

How smoothly does rust reversing run?

Server fps over the last 48 hours averages 239; the floor is 229. The entity count peaked at 45,921, covering buildings, deployables and the rest of the world. Memory peaked at 1,672 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is rust reversing on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by rust reversing. The protocol has to match before you can join, and Steam does the updating.

How reliable is rust reversing, and is it up?

rust reversing reports itself online at the current refresh. The uptime it reports puts the last restart about 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does rust reversing run from?

There is no region published for rust reversing. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.33.23.83:10000 is its address.

Rules, settings, map

Which rules apply on rust reversing, and what settings?

The name rust reversing carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is not running; Valve's anti-cheat is off.

Which map has rust reversing loaded?

rust reversing runs a procedural map of size 3,000 with seed 618226138, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does rust reversing wipe, and on what schedule?

The only wipe rust reversing takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 5 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on rust reversing like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold rust reversing, and which filters?

The Rust Data lists that rust reversing fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on rust reversing hold?

The game's server browser reads these tags from rust reversing: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into rust reversing?

The manual route: launch Rust, F1, then client.connect 162.33.23.83:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://resolved.wtf/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online