Online NA 168.100.160.43:30007 checked 11m ago
OMC Sparker's PVE [Monthly] Zombies - Bandits
Connect
srv = rust.server("168.100.160.43:30009")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:19 UTC FW27d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664808
- map
- Procedural Map
- size
- 4250
- seed
- 1289664808
Server
srv.info()- address
- 168.100.160.43:30007
- region
- NA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 28/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 23/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 20/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 60/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 13/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3/200 |
Quick answers
From the figures on this page.
Population
How does OMC Sparker's PVE [Monthly] Zombies - Bandits compare in the rankings?
Ranked #5,831 on seven-day player hours, OMC Sparker's PVE [Monthly] Zombies - Bandits is #957 in North America and in the top 26% of all ranked servers.
How full does OMC Sparker's PVE [Monthly] Zombies - Bandits run?
The sample now reads 0 players for OMC Sparker's PVE [Monthly] Zombies - Bandits, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.
Server data
What does performance look like on OMC Sparker's PVE [Monthly] Zombies - Bandits?
Server fps over the last 48 hours averages 59; the floor is 39. Entity numbers reached 104,082, and that includes buildings, deployables and the rest. Memory peaked at 4,764 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does OMC Sparker's PVE [Monthly] Zombies - Bandits run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by OMC Sparker's PVE [Monthly] Zombies - Bandits. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OMC Sparker's PVE [Monthly] Zombies - Bandits, and is it online now?
The current sample puts OMC Sparker's PVE [Monthly] Zombies - Bandits online. A restart about 21 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 163 of 168, 97%. Rust Data logged it first on 13 September 2026.
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits sit?
With its NA tag, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.160.43:30007.
Map and rules
What rules and settings are recorded for OMC Sparker's PVE [Monthly] Zombies - Bandits?
The name OMC Sparker's PVE [Monthly] Zombies - Bandits carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on OMC Sparker's PVE [Monthly] Zombies - Bandits?
OMC Sparker's PVE [Monthly] Zombies - Bandits runs a procedural map of size 4,250 with seed 1289664808, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe, and how often?
The only wipe OMC Sparker's PVE [Monthly] Zombies - Bandits takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 13 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on OMC Sparker's PVE [Monthly] Zombies - Bandits like?
Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 3 hours in.
Tags, lists
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits appear among Rust Data lists and filters?
The Rust Data lists that OMC Sparker's PVE [Monthly] Zombies - Bandits fits are: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on OMC Sparker's PVE [Monthly] Zombies - Bandits hold?
The game's server browser reads these tags from OMC Sparker's PVE [Monthly] Zombies - Bandits: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join OMC Sparker's PVE [Monthly] Zombies - Bandits?
Enter client.connect 168.100.160.43:30007 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/HNfq9d7Uw6.