Offline EU 168.100.161.191:28025 checked 3h ago
POLAR | VIP Map Preview
Connect
srv = rust.server("168.100.161.191:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 10:04 UTC1d ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 08:01 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 00:02 UTC2d ago | NaN | NaN | NaN | 0 |
| 3 | Mon 26 Oct, 18:02 UTC3d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 16:02 UTC3d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 14:04 UTC3d ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 12:04 UTC3d ago | NaN | NaN | NaN | 0 |
| 7 | Tue 13 Oct, 21:02 UTC15d ago | 0 | NaN | 12.6 days | 0 |
| 8 | Tue 13 Oct, 11:02 UTC16d ago | 0 | NaN | 0.4 days | 0 |
| 9 | Mon 12 Oct, 15:02 UTC17d ago | NaN | NaN | NaN | 0 |
| 10 | Mon 12 Oct, 13:02 UTC17d ago | NaN | NaN | NaN | 0 |
| 11 | Mon 12 Oct, 11:38 UTC17d ago | 0 | NaN | 1 days | 0 |
| 12 | Wed 30 Sep, 11:02 UTC29d ago | NaN | NaN | NaN | 0 |
| 13 | Wed 30 Sep, 07:01 UTC29d ago | 1 | halved by day 1 | 12.2 days | 0 |
| 14 | Tue 29 Sep, 01:02 UTC30d ago | 1 | NaN | 1.2 days | 0 |
| 15 | Mon 28 Sep, 15:02 UTC31d ago | NaN | NaN | NaN | 0 |
| 16 | Mon 28 Sep, 13:02 UTC31d ago | NaN | NaN | NaN | 0 |
| 17 | Mon 28 Sep, 11:02 UTC31d ago | NaN | NaN | NaN | 0 |
| 18 | Mon 28 Sep, 10:32 UTC31d ago | 1 | NaN | 0.6 days | 0 |
| 19 | Mon 14 Sep, 23:03 UTC44d ago | 0 | NaN | 13.5 days | 0 |
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Wiped 30 Hours ago
- size
- 3500
- seed
- 1337
- custom map
- download
Server
srv.info()- address
- 168.100.161.191:28025
- region
- EU
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- resets constantly
- hostname
- eu.quad.polarrust.com:28055
- first seen
- 14 Sep 2026
Operator · polarrust.com
rust.servers(operator="polarrust.com").sort_values("players")
6 servers publish a polarrust.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 113 on average | 166/300 |
| 1 | Pickle Rust EU Monthly | EU · no group limit · 50 on average | 56/100 |
| 2 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 1/3300 |
| 3 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1/300 |
| 4 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 2/300 |
| 5 | DweZod Land x1 | EU · groups of 8+ · 1x · monthly · 1 on average | 3/40 |
Quick answers
From the figures on this page.
Player counts
How does POLAR | VIP Map Preview compare in the rankings?
On seven-day player hours POLAR | VIP Map Preview is #15,310 overall and #2,542 in Europe, inside the top 69% of all ranked servers.
How full does POLAR | VIP Map Preview run?
Offline now for POLAR | VIP Map Preview, with the last sample 3 hours ago. Over the last seven days it averaged 0 players.
About the server
How smoothly does POLAR | VIP Map Preview run?
The 48-hour average is 60 server fps, with a low of 59. Entity numbers reached 65,066, and that includes buildings, deployables and the rest. Memory peaked at 1,770 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does POLAR | VIP Map Preview run?
Rust network protocol 2635 and build 168909 on Linux is what POLAR | VIP Map Preview runs. Steam updates your game for you, but the protocol must match to join.
How reliable is POLAR | VIP Map Preview, and is it online now?
POLAR | VIP Map Preview is offline at this refresh; the last response came 3 hours ago. Count back 58 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 59 of 168, 35%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does POLAR | VIP Map Preview run from?
In Europe, POLAR | VIP Map Preview lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.191:28025.
Rules, settings, map
Which rules apply on POLAR | VIP Map Preview, and what settings?
The name POLAR | VIP Map Preview carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on POLAR | VIP Map Preview?
Map size 3,500, custom, on POLAR | VIP Map Preview. Download the published file from this page.
Wipes and dates
On what schedule does POLAR | VIP Map Preview wipe?
POLAR | VIP Map Preview starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Which Rust Data filters and lists contain POLAR | VIP Map Preview?
The Rust Data lists that POLAR | VIP Map Preview fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Who operates POLAR | VIP Map Preview?
The same operator most likely runs POLAR | VIP Map Preview and 5 other servers we track, as all publish a polarrust.com hostname.
Which meanings do the tags on POLAR | VIP Map Preview hold?
These tags are published by POLAR | VIP Map Preview and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into POLAR | VIP Map Preview?
The manual route: launch Rust, F1, then client.connect 168.100.161.191:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://polarrust.com/store.
