Offline EU 168.100.162.210:28500 checked 31d ago
CSL US - Lobby
Connect
srv = rust.server("168.100.162.210:28515")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- ATLAS MINI-GAMES
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.162.210:28500
- region
- EU
- max players
- –
- group limit
- 1000 max
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 16:33 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 725 on average | 1283/1500 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 467/525 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 145/400 |
| 3 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 82/400 |
| 4 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 84/100 |
| 5 | A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 3/42 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CSL US - Lobby rank?
On seven-day player hours CSL US - Lobby is #16,965 overall and #2,587 in Europe, inside the top 72% of all ranked servers.
What population does CSL US - Lobby carry?
CSL US - Lobby returns no live count at this refresh, having last been seen 31 days 22 hours ago.
Server facts
Which Rust version is CSL US - Lobby on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by CSL US - Lobby. Steam updates your game for you, but the protocol must match to join.
How reliable is CSL US - Lobby, and is it up?
CSL US - Lobby is offline at this refresh; the last response came 31 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 26 September 2026.
Where does CSL US - Lobby sit?
The EU tag is what CSL US - Lobby uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 168.100.162.210:28500 is its address.
Settings and map
Which rules apply on CSL US - Lobby, and what settings?
The name CSL US - Lobby carries no gather rate. The cap on a group is 1000 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does CSL US - Lobby wipe, and on what schedule?
Too few wipes are on record for CSL US - Lobby to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 32 days 21 hours ago.
Tags, lists
Where does CSL US - Lobby appear among Rust Data lists and filters?
These Rust Data lists include CSL US - Lobby: EU Rust servers, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CSL US - Lobby hold?
The game's server browser reads these tags from CSL US - Lobby: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slot count: 0; ts1000 (Group limit): No team may exceed 1000; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to CSL US - Lobby?
The manual route: launch Rust, F1, then client.connect 168.100.162.210:28500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.