Rust Data

rustdata.spaceservers168.100.163.3:28026.ipynb

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Online NA 168.100.163.3:28024 checked 9m ago

ZOMBZ Raid Base Build Server (PW required)

moddedoxide

Connect

srv = rust.server("168.100.163.3:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69% · #1491 in NA
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 04:15 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1337
Map of ZOMBZ Raid Base Build Server (PW required)
map
Custom Map
size
1500
seed
1337

Server

srv.info()
address
168.100.163.3:28024
region
NA
max players
20
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 04:15 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
• Server needs a password to be able to play. Get it in our Discord, create a support ticket if you have any questions • This server is purely meant to build raidable bases for our active rotation on our PvE servers. You will find more info on what to build, general rules etc. by typing the ingame chat command /info. For further assistance ask INFINITY in our Discord.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 93 on average114/999
1Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average11/150
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average3/200
3Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125
4Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ZOMBZ Raid Base Build Server (PW required) rank?

On seven-day player hours ZOMBZ Raid Base Build Server (PW required) is #15,270 overall and #1,491 in North America, inside the top 69% of all ranked servers.

What population does ZOMBZ Raid Base Build Server (PW required) carry?

Current row: 0 players on ZOMBZ Raid Base Build Server (PW required), against 20 slots. Over the last seven days it averaged 0 players.

Server data

How well does ZOMBZ Raid Base Build Server (PW required) perform?

Server fps over the last 48 hours averages 60; the floor is 55. Buildings, deployables and all else in the world took the count as high as 2,153 entities. A high of 1,280 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is ZOMBZ Raid Base Build Server (PW required) on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by ZOMBZ Raid Base Build Server (PW required). Joining needs the same protocol on your game; Steam handles the update.

Is ZOMBZ Raid Base Build Server (PW required) up, and what does its uptime show?

The current sample puts ZOMBZ Raid Base Build Server (PW required) online. A restart about 13 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does ZOMBZ Raid Base Build Server (PW required) run from?

In North America, ZOMBZ Raid Base Build Server (PW required) lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 168.100.163.3:28024 is its address.

Rules, settings, map

Which settings and rules does ZOMBZ Raid Base Build Server (PW required) run?

The name ZOMBZ Raid Base Build Server (PW required) carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on ZOMBZ Raid Base Build Server (PW required)?

The game generates the map on ZOMBZ Raid Base Build Server (PW required): procedural, size 1,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe data

When does ZOMBZ Raid Base Build Server (PW required) wipe, and how often?

The record for ZOMBZ Raid Base Build Server (PW required) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days ago.

On ZOMBZ Raid Base Build Server (PW required), what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold ZOMBZ Raid Base Build Server (PW required), and which filters?

These Rust Data lists include ZOMBZ Raid Base Build Server (PW required): Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ZOMBZ Raid Base Build Server (PW required) hold?

These tags are published by ZOMBZ Raid Base Build Server (PW required) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Practise base building and design here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to ZOMBZ Raid Base Build Server (PW required)?

The manual route: launch Rust, F1, then client.connect 168.100.163.3:28024. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://vip.zombz.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Practise base building and design here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,075 players 11,634 servers online