Online 169.155.121.54:25565 checked 11m ago
Apostles
Connect
srv = rust.server("169.155.121.54:25568")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 169.155.121.54:25565
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 12 Oct 2026, 22:02 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 466/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 248/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 165 on average | 131/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 164/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 68/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 93/125 |
Quick answers
From the figures on this page.
Population
What position does Apostles take in the server rankings?
Rank #15,341 on seven-day player hours for Apostles, within the top 69% of all ranked servers.
How many players does Apostles hold at once?
The sample now reads 0 players for Apostles, out of 40 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Apostles?
Server fps over the last 48 hours averages 214; the floor is 149. The entity count peaked at 47,475, covering buildings, deployables and the rest of the world. Memory peaked at 3,562 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Apostles on?
The build is Rust network protocol 2634 and build 167584 on Linux, run by Apostles. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Apostles, and is it online now?
Apostles reports itself online at the current refresh. Count back 16 days 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.
Where does Apostles sit?
No region is published by Apostles. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.155.121.54:25565.
Settings and map
Which settings and rules does Apostles run?
No gather rate appears in the name: Apostles. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on Apostles?
The game generates the map on Apostles: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Apostles wipe, and on what schedule?
Expect an estimate: Apostles's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 16 days 18 hours ago. The tags list wipes as monthly.
Tags and filters
Which lists on Rust Data hold Apostles, and which filters?
These Rust Data lists include Apostles: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Apostles hold?
Read by the game's server browser, the tags Apostles publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Apostles?
Enter client.connect 169.155.121.54:25565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.